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mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-06-28 07:28:30 +02:00
Commit Graph

4 Commits

Author SHA1 Message Date
Misa
2af396fb30 Consistently use angle brackets for SDL.h includes
That's how it should be done, because the SDL headers aren't going to be
installed in this repository. The game was a bit inconsistent before but
now it isn't anymore.
2020-07-19 21:37:40 -04:00
Misa
584f73f0a4 Add BlitSurfaceTinted()
This will be used to change the color of existing textures while
preserving their lightness values.
2020-06-29 19:07:45 -04:00
Misa
97b8e062ff Move analogue mode filter update logic to fixed-timestep loop
Otherwise if the analogue filter is scrolling, it'll scroll by REALLY
fast.
2020-06-19 09:05:48 -04:00
Ethan Lee
f7c0321b71 Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00