Charlie
f0b931e02a
Merge branch 'master' into quick-fixes
2020-01-11 05:31:47 +00:00
Brian Callahan
8aebead754
Add OpenBSD support
2020-01-11 00:25:31 -05:00
Charlie Bruce
3011911f80
Revert C++11 code to older standard for improved compatibility
2020-01-11 05:18:29 +00:00
Daniel Lee
66716fef37
small indentation correction to match surrounding code
2020-01-10 22:41:15 -05:00
Daniel Lee
4ebf7926f2
fix Victoria typo "scentists" in the Secret Lab
2020-01-10 22:41:15 -05:00
Daniel Lee
03205987f7
some small menu fixes
...
- Return in Unlock Play Modes goes to Game Options instead of the main menu
- changing some Graphics Options settings no longer plays two menu select sounds, which was really loud :(
- Return in Game Pad Options plays the menu select sound
- turning off Screen Effects plays the menu select sound
2020-01-10 22:41:15 -05:00
viri
5829007bed
fix uninitialized member vars everywhere
...
also fix a spelling error of 'forground' in the graphics class buffer
2020-01-10 21:06:59 -05:00
Elliott Saltar
525e868399
Correct "seperately" to "separately"
2020-01-10 20:46:25 -05:00
Rémi Verschelde
a9b1ff737c
FS: Use PHYSFS_getPrefDir on Linux/FreeBSD too
...
Follow-up to #19 which did the change for macOS.
It appears to work as expected on Linux too.
Tested on a distro where XDG_DATA_HOME is undefined by default,
and `PHYSFS_getPrefDir` also resolves to `~/.local/share/VVVVVV/`.
The first organization parameter is unused on Linux and macOS.
2020-01-10 18:57:11 -05:00
Marvin Scholz
06c6de9433
Use PHYSFS_readBytes instead of deprecated PHYSFS_read
2020-01-10 18:41:22 -05:00
Marvin Scholz
5c9c7297ed
Do not use deprecated PHYSFS_getUserDir on macOS
...
Instead use PHYSFS_getPrefDir which does the same than the manual
concatenation done before. The organization name argument is required
but is not used on macOS.
2020-01-10 18:41:22 -05:00
Moonchild
146cdde217
Hide mouse cursor in game window
2020-01-10 17:27:08 -05:00
Ethan Lee
cb3640e505
Merge for CONTRIBUTORS.txt
2020-01-10 17:11:00 -05:00
Emmanuel Vadot
90decede25
FreeBSD: Add workaround for libsteam
...
Steam isn't supported on FreeBSD so add a workaround.
Signed-off-by: Emmanuel Vadot <manu@freebsd.org>
2020-01-10 17:08:38 -05:00
Emmanuel Vadot
699d8c4590
FreeBSD: Use the same path as Linux
...
Since FreeBSD is unix based we also use the concept of $HOME.
Use the same include and code as Linux.
Signed-off-by: Emmanuel Vadot <manu@freebsd.org>
2020-01-10 17:08:38 -05:00
Moonchild
f012f7c8b5
add myself to the contributors file, fix formatting
2020-01-10 15:07:29 -07:00
Moonchild
19339af706
avoid segfault with bad, missing, or corrupted audio
2020-01-10 14:56:21 -07:00
Christoph Böhmwalder
3a961310ca
actually return an error when data.zip is missing
...
We should return an error code when we can't find data.zip, just letting
the program crash is a little crude.
2020-01-10 16:21:32 -05:00
Ethan Lee
3b66877287
Extra newline in data.zip message
2020-01-10 14:00:45 -05:00
Ethan Lee
ec51ee7016
Messagebox on missing data.zip
2020-01-10 13:59:34 -05:00
Ethan Lee
f7c0321b71
Hello WWWWWWorld!
2020-01-08 10:37:50 -05:00