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Fix "Thanks for playing!" reversed in Flip Mode
For localization, the "Thanks for playing!" text was split into two lines, when it was originally one line. Unfortunately, it was not updated to account for Flip Mode, so in Flip Mode, it looked like "playing! Thanks for". This has been fixed.
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commit
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1 changed files with 14 additions and 2 deletions
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@ -2135,9 +2135,21 @@ void gamecompleterender(void)
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creditOffset += 140;
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creditOffset += 140;
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if (graphics.onscreen(creditOffset + position))
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if (graphics.onscreen(creditOffset + position))
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{
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{
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font::print(PR_2X | PR_CEN | PR_CJK_HIGH, -1, creditOffset + position, loc::gettext("Thanks for"), tr, tg, tb);
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const char* line1;
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const char* line2;
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if (graphics.flipmode)
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{
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line1 = loc::gettext("playing!");
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line2 = loc::gettext("Thanks for");
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}
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else
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{
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line1 = loc::gettext("Thanks for");
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line2 = loc::gettext("playing!");
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}
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font::print(PR_2X | PR_CEN | PR_CJK_HIGH, -1, creditOffset + position, line1, tr, tg, tb);
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creditOffset += 20;
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creditOffset += 20;
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font::print(PR_2X | PR_CEN | PR_CJK_LOW, -1, creditOffset + position, loc::gettext("playing!"), tr, tg, tb);
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font::print(PR_2X | PR_CEN | PR_CJK_LOW, -1, creditOffset + position, line2, tr, tg, tb);
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}
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}
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draw_skip_message();
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draw_skip_message();
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