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Fix typo (solider -> soldier)

This commit is contained in:
AllyTally 2023-09-02 13:56:29 -03:00 committed by NyakoFox
parent 5409f0715f
commit f926ebd080
2 changed files with 2 additions and 2 deletions

View file

@ -188,7 +188,7 @@ void entclass::setenemyroom( int rx, int ry )
obj.set_enemy_type(this, "truth"); obj.set_enemy_type(this, "truth");
break; break;
case rn(17, 7): //Brass sent us under the top case rn(17, 7): //Brass sent us under the top
obj.set_enemy_type(this, "solider"); obj.set_enemy_type(this, "soldier");
break; break;
case rn(10, 7): // (deception) case rn(10, 7): // (deception)
obj.set_enemy_type(this, "bowtie"); obj.set_enemy_type(this, "bowtie");

View file

@ -174,7 +174,7 @@ void entityclass::add_default_types(void)
type->y_offset = -4; type->y_offset = -4;
type = create_type("numbers", 100, 6, 1, 32, 14); // Take the Red Pill type = create_type("numbers", 100, 6, 1, 32, 14); // Take the Red Pill
type->y_offset = 1; type->y_offset = 1;
type = create_type("solider", 82, 8, 5, 28, 32); // Brass Sent Us Under The Top type = create_type("soldier", 82, 8, 5, 28, 32); // Brass Sent Us Under The Top
type->corner_x = 4; type->corner_x = 4;
type = create_type("truth", 64, 7, 100, 44, 10); // Boldly To Go type = create_type("truth", 64, 7, 100, 44, 10); // Boldly To Go
type->size = 10; type->size = 10;