diff --git a/desktop_version/src/Ent.cpp b/desktop_version/src/Ent.cpp index 80086ea0..76727282 100644 --- a/desktop_version/src/Ent.cpp +++ b/desktop_version/src/Ent.cpp @@ -188,7 +188,7 @@ void entclass::setenemyroom( int rx, int ry ) obj.set_enemy_type(this, "truth"); break; case rn(17, 7): //Brass sent us under the top - obj.set_enemy_type(this, "solider"); + obj.set_enemy_type(this, "soldier"); break; case rn(10, 7): // (deception) obj.set_enemy_type(this, "bowtie"); diff --git a/desktop_version/src/Entity.cpp b/desktop_version/src/Entity.cpp index 8e9f0e7f..b0521827 100644 --- a/desktop_version/src/Entity.cpp +++ b/desktop_version/src/Entity.cpp @@ -174,7 +174,7 @@ void entityclass::add_default_types(void) type->y_offset = -4; type = create_type("numbers", 100, 6, 1, 32, 14); // Take the Red Pill type->y_offset = 1; - type = create_type("solider", 82, 8, 5, 28, 32); // Brass Sent Us Under The Top + type = create_type("soldier", 82, 8, 5, 28, 32); // Brass Sent Us Under The Top type->corner_x = 4; type = create_type("truth", 64, 7, 100, 44, 10); // Boldly To Go type->size = 10;