mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-12-23 01:59:43 +01:00
Unhardcode textbox colors in textbox arguments
There's a few places where textboxes are constructed through code, but they pass in the color's RGB values in manually. This commit unhardcodes most of them them, replacing them with a color lookup. The ones that weren't changed are special cases, like `175, 174, 174`.
This commit is contained in:
parent
bd34af32de
commit
efa1bad449
7 changed files with 101 additions and 86 deletions
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@ -6,7 +6,6 @@
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#include <SDL.h>
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#include <SDL.h>
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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#include <map>
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class CustomEntity
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class CustomEntity
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{
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{
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@ -707,7 +707,7 @@ void Game::remaining_textbox(void)
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SDL_strlcpy(buffer, loc::gettext("All Crew Members Rescued!"), sizeof(buffer));
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SDL_strlcpy(buffer, loc::gettext("All Crew Members Rescued!"), sizeof(buffer));
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}
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}
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graphics.createtextboxflipme(buffer, -1, 128 + 16, 174, 174, 174);
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graphics.createtextboxflipme(buffer, -1, 128 + 16, TEXT_COLOUR("gray"));
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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graphics.textboxpad(2, 2);
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graphics.textboxpad(2, 2);
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graphics.textboxcenterx();
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graphics.textboxcenterx();
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@ -722,7 +722,7 @@ void Game::actionprompt_textbox(void)
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"button:but",
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"button:but",
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vformat_button(ActionSet_InGame, Action_InGame_ACTION)
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vformat_button(ActionSet_InGame, Action_InGame_ACTION)
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);
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);
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graphics.createtextboxflipme(buffer, -1, 196, 164, 164, 255);
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graphics.createtextboxflipme(buffer, -1, 196, TEXT_COLOUR("cyan"));
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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graphics.textboxpad(1, 1);
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graphics.textboxpad(1, 1);
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graphics.textboxcenterx();
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graphics.textboxcenterx();
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@ -737,7 +737,7 @@ void Game::savetele_textbox(void)
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if (savetele())
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if (savetele())
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{
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{
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graphics.createtextboxflipme(loc::gettext("Game Saved"), -1, 12, 174, 174, 174);
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graphics.createtextboxflipme(loc::gettext("Game Saved"), -1, 12, TEXT_COLOUR("gray"));
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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graphics.textboxpad(3, 3);
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graphics.textboxpad(3, 3);
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graphics.textboxcenterx();
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graphics.textboxcenterx();
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@ -745,7 +745,7 @@ void Game::savetele_textbox(void)
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}
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}
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else
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else
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{
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{
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graphics.createtextboxflipme(loc::gettext("ERROR: Could not save game!"), -1, 12, 255, 60, 60);
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graphics.createtextboxflipme(loc::gettext("ERROR: Could not save game!"), -1, 12, TEXT_COLOUR("red"));
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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graphics.textboxwrap(2);
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graphics.textboxwrap(2);
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graphics.textboxpad(1, 1);
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graphics.textboxpad(1, 1);
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@ -833,14 +833,14 @@ void Game::updatestate(void)
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advancetext = true;
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advancetext = true;
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hascontrol = false;
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hascontrol = false;
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setstate(3);
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setstate(3);
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graphics.createtextbox("To do: write quick", 50, 80, 164, 164, 255);
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graphics.createtextbox("To do: write quick", 50, 80, TEXT_COLOUR("cyan"));
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graphics.addline("intro to story!");
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graphics.addline("intro to story!");
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graphics.textboxprintflags(PR_FONT_8X8);
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graphics.textboxprintflags(PR_FONT_8X8);
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//Oh no! what happen to rest of crew etc crash into dimension
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//Oh no! what happen to rest of crew etc crash into dimension
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break;
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break;
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case 4:
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case 4:
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//End of opening cutscene for now
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//End of opening cutscene for now
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graphics.createtextbox(BUTTONGLYPHS_get_wasd_text(), -1, 195, 174, 174, 174);
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graphics.createtextbox(BUTTONGLYPHS_get_wasd_text(), -1, 195, TEXT_COLOUR("gray"));
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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graphics.textboxwrap(4);
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graphics.textboxwrap(4);
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graphics.textboxcentertext();
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graphics.textboxcentertext();
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@ -881,7 +881,7 @@ void Game::updatestate(void)
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vformat_button(ActionSet_InGame, Action_InGame_Map)
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vformat_button(ActionSet_InGame, Action_InGame_Map)
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);
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);
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graphics.createtextbox(buffer, -1, 155, 174, 174, 174);
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graphics.createtextbox(buffer, -1, 155, TEXT_COLOUR("gray"));
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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graphics.textboxwrap(4);
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graphics.textboxwrap(4);
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graphics.textboxcentertext();
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graphics.textboxcentertext();
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@ -974,7 +974,7 @@ void Game::updatestate(void)
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"floorceiling:str, crewmate:str",
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"floorceiling:str, crewmate:str",
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floorceiling, crewmate
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floorceiling, crewmate
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);
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);
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graphics.createtextbox(loc::gettext(english), -1, 3, 174, 174, 174);
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graphics.createtextbox(loc::gettext(english), -1, 3, TEXT_COLOUR("gray"));
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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graphics.textboxwrap(2);
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graphics.textboxwrap(2);
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graphics.textboxpadtowidth(36*8);
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graphics.textboxpadtowidth(36*8);
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@ -1004,7 +1004,7 @@ void Game::updatestate(void)
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default:
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default:
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english = "You can't continue to the next room until they are safely across.";
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english = "You can't continue to the next room until they are safely across.";
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}
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}
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graphics.createtextbox(loc::gettext(english), -1, 3, 174, 174, 174);
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graphics.createtextbox(loc::gettext(english), -1, 3, TEXT_COLOUR("gray"));
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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graphics.textboxwrap(2);
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graphics.textboxwrap(2);
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graphics.textboxpadtowidth(36*8);
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graphics.textboxpadtowidth(36*8);
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@ -1047,7 +1047,7 @@ void Game::updatestate(void)
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"floorceiling:str, crewmate:str",
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"floorceiling:str, crewmate:str",
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floorceiling, crewmate
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floorceiling, crewmate
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);
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);
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graphics.createtextbox(loc::gettext(english), -1, 3, 174, 174, 174);
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graphics.createtextbox(loc::gettext(english), -1, 3, TEXT_COLOUR("gray"));
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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graphics.textboxwrap(2);
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graphics.textboxwrap(2);
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graphics.textboxpadtowidth(36*8);
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graphics.textboxpadtowidth(36*8);
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@ -1086,7 +1086,7 @@ void Game::updatestate(void)
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obj.removetrigger(17);
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obj.removetrigger(17);
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if (BUTTONGLYPHS_keyboard_is_active())
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if (BUTTONGLYPHS_keyboard_is_active())
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{
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{
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graphics.createtextbox(loc::gettext("If you prefer, you can press UP or DOWN instead of ACTION to flip."), -1, 187, 174, 174, 174);
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graphics.createtextbox(loc::gettext("If you prefer, you can press UP or DOWN instead of ACTION to flip."), -1, 187, TEXT_COLOUR("gray"));
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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graphics.textboxwrap(2);
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graphics.textboxwrap(2);
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graphics.textboxcentertext();
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graphics.textboxcentertext();
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@ -1129,7 +1129,7 @@ void Game::updatestate(void)
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"button:but",
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"button:but",
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vformat_button(ActionSet_InGame, Action_InGame_ACTION)
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vformat_button(ActionSet_InGame, Action_InGame_ACTION)
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);
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);
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graphics.createtextbox(buffer, -1, 25, 174, 174, 174);
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graphics.createtextbox(buffer, -1, 25, TEXT_COLOUR("gray"));
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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graphics.textboxwrap(4);
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graphics.textboxwrap(4);
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graphics.textboxcentertext();
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graphics.textboxcentertext();
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@ -1475,7 +1475,7 @@ void Game::updatestate(void)
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case 50:
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case 50:
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music.playef(15);
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music.playef(15);
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graphics.createtextbox(loc::gettext("Help! Can anyone hear this message?"), 5, 8, 255, 134, 255);
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graphics.createtextbox(loc::gettext("Help! Can anyone hear this message?"), 5, 8, TEXT_COLOUR("purple"));
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graphics.textboxcommsrelay();
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graphics.textboxcommsrelay();
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graphics.textboxtimer(60);
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graphics.textboxtimer(60);
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incstate();
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incstate();
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@ -1483,7 +1483,7 @@ void Game::updatestate(void)
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break;
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break;
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case 51:
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case 51:
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music.playef(15);
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music.playef(15);
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graphics.createtextbox(loc::gettext("Verdigris? Are you out there? Are you ok?"), 5, 8, 255, 134, 255);
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graphics.createtextbox(loc::gettext("Verdigris? Are you out there? Are you ok?"), 5, 8, TEXT_COLOUR("purple"));
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graphics.textboxcommsrelay();
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graphics.textboxcommsrelay();
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graphics.textboxtimer(60);
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graphics.textboxtimer(60);
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incstate();
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incstate();
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@ -1491,7 +1491,7 @@ void Game::updatestate(void)
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break;
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break;
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case 52:
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case 52:
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music.playef(15);
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music.playef(15);
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graphics.createtextbox(loc::gettext("Please help us! We've crashed and need assistance!"), 5, 8, 255, 134, 255);
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graphics.createtextbox(loc::gettext("Please help us! We've crashed and need assistance!"), 5, 8, TEXT_COLOUR("purple"));
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graphics.textboxcommsrelay();
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graphics.textboxcommsrelay();
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graphics.textboxtimer(60);
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graphics.textboxtimer(60);
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incstate();
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incstate();
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@ -1499,7 +1499,7 @@ void Game::updatestate(void)
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break;
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break;
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case 53:
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case 53:
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music.playef(15);
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music.playef(15);
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graphics.createtextbox(loc::gettext("Hello? Anyone out there?"), 5, 8, 255, 134, 255);
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graphics.createtextbox(loc::gettext("Hello? Anyone out there?"), 5, 8, TEXT_COLOUR("purple"));
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graphics.textboxcommsrelay();
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graphics.textboxcommsrelay();
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graphics.textboxtimer(60);
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graphics.textboxtimer(60);
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incstate();
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incstate();
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@ -1507,7 +1507,7 @@ void Game::updatestate(void)
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break;
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break;
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case 54:
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case 54:
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music.playef(15);
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music.playef(15);
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graphics.createtextbox(loc::gettext("This is Doctor Violet from the D.S.S. Souleye! Please respond!"), 5, 8, 255, 134, 255);
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graphics.createtextbox(loc::gettext("This is Doctor Violet from the D.S.S. Souleye! Please respond!"), 5, 8, TEXT_COLOUR("purple"));
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graphics.textboxcommsrelay();
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graphics.textboxcommsrelay();
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graphics.textboxtimer(60);
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graphics.textboxtimer(60);
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incstate();
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incstate();
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@ -1515,7 +1515,7 @@ void Game::updatestate(void)
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break;
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break;
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case 55:
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case 55:
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music.playef(15);
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music.playef(15);
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graphics.createtextbox(loc::gettext("Please... Anyone..."), 5, 8, 255, 134, 255);
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graphics.createtextbox(loc::gettext("Please... Anyone..."), 5, 8, TEXT_COLOUR("purple"));
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graphics.textboxcommsrelay();
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graphics.textboxcommsrelay();
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graphics.textboxtimer(60);
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graphics.textboxtimer(60);
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incstate();
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incstate();
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@ -1523,7 +1523,7 @@ void Game::updatestate(void)
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break;
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break;
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case 56:
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case 56:
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music.playef(15);
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music.playef(15);
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graphics.createtextbox(loc::gettext("Please be alright, everyone..."), 5, 8, 255, 134, 255);
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graphics.createtextbox(loc::gettext("Please be alright, everyone..."), 5, 8, TEXT_COLOUR("purple"));
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graphics.textboxcommsrelay();
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graphics.textboxcommsrelay();
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graphics.textboxtimer(60);
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graphics.textboxtimer(60);
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setstate(50);
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setstate(50);
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@ -1748,7 +1748,7 @@ void Game::updatestate(void)
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}
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}
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break;
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break;
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case 104:
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case 104:
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graphics.createtextbox("I'm glad you're ok!", 135, 152, 164, 164, 255);
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graphics.createtextbox("I'm glad you're ok!", 135, 152, TEXT_COLOUR("cyan"));
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graphics.textboxprintflags(PR_FONT_8X8);
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graphics.textboxprintflags(PR_FONT_8X8);
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incstate();
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incstate();
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music.playef(11);
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music.playef(11);
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@ -1772,7 +1772,7 @@ void Game::updatestate(void)
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}
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}
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break;
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break;
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case 108:
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case 108:
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graphics.createtextbox("Don't worry! I have a", 125, 152, 164, 164, 255);
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graphics.createtextbox("Don't worry! I have a", 125, 152, TEXT_COLOUR("cyan"));
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graphics.addline("teleporter key!");
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graphics.addline("teleporter key!");
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graphics.textboxprintflags(PR_FONT_8X8);
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graphics.textboxprintflags(PR_FONT_8X8);
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incstate();
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incstate();
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@ -1788,7 +1788,7 @@ void Game::updatestate(void)
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obj.entities[i].tile = 0;
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obj.entities[i].tile = 0;
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obj.entities[i].state = 1;
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obj.entities[i].state = 1;
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}
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}
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graphics.createtextbox("Follow me!", 185, 154, 164, 164, 255);
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graphics.createtextbox("Follow me!", 185, 154, TEXT_COLOUR("cyan"));
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graphics.textboxprintflags(PR_FONT_8X8);
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graphics.textboxprintflags(PR_FONT_8X8);
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incstate();
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incstate();
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music.playef(11);
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music.playef(11);
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@ -1870,7 +1870,7 @@ void Game::updatestate(void)
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advancetext = true;
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advancetext = true;
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hascontrol = false;
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hascontrol = false;
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graphics.createtextbox("Captain! You're ok!", 60-10, 90-40, 255, 255, 134);
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graphics.createtextbox("Captain! You're ok!", 60-10, 90-40, TEXT_COLOUR("yellow"));
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graphics.textboxprintflags(PR_FONT_8X8);
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graphics.textboxprintflags(PR_FONT_8X8);
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incstate();
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incstate();
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music.playef(14);
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music.playef(14);
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@ -1878,7 +1878,7 @@ void Game::updatestate(void)
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}
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}
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case 124:
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case 124:
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{
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{
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graphics.createtextbox("I've found a teleporter, but", 60-20, 90 - 40, 255, 255, 134);
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graphics.createtextbox("I've found a teleporter, but", 60-20, 90 - 40, TEXT_COLOUR("yellow"));
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graphics.addline("I can't get it to go anywhere...");
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graphics.addline("I can't get it to go anywhere...");
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graphics.textboxprintflags(PR_FONT_8X8);
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graphics.textboxprintflags(PR_FONT_8X8);
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incstate();
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incstate();
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@ -1887,14 +1887,14 @@ void Game::updatestate(void)
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break;
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break;
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}
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}
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case 126:
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case 126:
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graphics.createtextbox("I can help with that!", 125, 152-40, 164, 164, 255);
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graphics.createtextbox("I can help with that!", 125, 152-40, TEXT_COLOUR("cyan"));
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graphics.textboxprintflags(PR_FONT_8X8);
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graphics.textboxprintflags(PR_FONT_8X8);
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incstate();
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incstate();
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music.playef(11);
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music.playef(11);
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graphics.textboxactive();
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graphics.textboxactive();
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break;
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break;
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case 128:
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case 128:
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graphics.createtextbox("I have the teleporter", 130, 152-35, 164, 164, 255);
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graphics.createtextbox("I have the teleporter", 130, 152-35, TEXT_COLOUR("cyan"));
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graphics.addline("codex for our ship!");
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graphics.addline("codex for our ship!");
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graphics.textboxprintflags(PR_FONT_8X8);
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graphics.textboxprintflags(PR_FONT_8X8);
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incstate();
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incstate();
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@ -1904,7 +1904,7 @@ void Game::updatestate(void)
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|
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case 130:
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case 130:
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{
|
{
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graphics.createtextbox("Yey! Let's go home!", 60-30, 90-35, 255, 255, 134);
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graphics.createtextbox("Yey! Let's go home!", 60-30, 90-35, TEXT_COLOUR("yellow"));
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graphics.textboxprintflags(PR_FONT_8X8);
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graphics.textboxprintflags(PR_FONT_8X8);
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incstate();
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incstate();
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music.playef(14);
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music.playef(14);
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@ -2003,7 +2003,7 @@ void Game::updatestate(void)
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//Found a trinket!
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//Found a trinket!
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advancetext = true;
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advancetext = true;
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incstate();
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incstate();
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graphics.createtextboxflipme(loc::gettext("Congratulations!\n\nYou have found a shiny trinket!"), 50, 85, 174, 174, 174);
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graphics.createtextboxflipme(loc::gettext("Congratulations!\n\nYou have found a shiny trinket!"), 50, 85, TEXT_COLOUR("gray"));
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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int h = graphics.textboxwrap(2);
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int h = graphics.textboxwrap(2);
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graphics.textboxcentertext();
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graphics.textboxcentertext();
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@ -2030,7 +2030,7 @@ void Game::updatestate(void)
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"n_trinkets:int, max_trinkets:int",
|
"n_trinkets:int, max_trinkets:int",
|
||||||
trinkets(), max_trinkets
|
trinkets(), max_trinkets
|
||||||
);
|
);
|
||||||
graphics.createtextboxflipme(buffer, 50, 95+h, 174, 174, 174);
|
graphics.createtextboxflipme(buffer, 50, 95+h, TEXT_COLOUR("gray"));
|
||||||
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
||||||
graphics.textboxwrap(2);
|
graphics.textboxwrap(2);
|
||||||
graphics.textboxcentertext();
|
graphics.textboxcentertext();
|
||||||
|
@ -2071,7 +2071,7 @@ void Game::updatestate(void)
|
||||||
//Found a crewmate!
|
//Found a crewmate!
|
||||||
advancetext = true;
|
advancetext = true;
|
||||||
incstate();
|
incstate();
|
||||||
graphics.createtextboxflipme(loc::gettext("Congratulations!\n\nYou have found a lost crewmate!"), 50, 85, 174, 174, 174);
|
graphics.createtextboxflipme(loc::gettext("Congratulations!\n\nYou have found a lost crewmate!"), 50, 85, TEXT_COLOUR("gray"));
|
||||||
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
||||||
int h = graphics.textboxwrap(2);
|
int h = graphics.textboxwrap(2);
|
||||||
graphics.textboxcentertext();
|
graphics.textboxcentertext();
|
||||||
|
@ -2080,7 +2080,7 @@ void Game::updatestate(void)
|
||||||
|
|
||||||
if(cl.numcrewmates()-crewmates()==0)
|
if(cl.numcrewmates()-crewmates()==0)
|
||||||
{
|
{
|
||||||
graphics.createtextboxflipme(loc::gettext("All crewmates rescued!"), 50, 95+h, 174, 174, 174);
|
graphics.createtextboxflipme(loc::gettext("All crewmates rescued!"), 50, 95+h, TEXT_COLOUR("gray"));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -2091,7 +2091,7 @@ void Game::updatestate(void)
|
||||||
"n_crew:int",
|
"n_crew:int",
|
||||||
cl.numcrewmates()-crewmates()
|
cl.numcrewmates()-crewmates()
|
||||||
);
|
);
|
||||||
graphics.createtextboxflipme(buffer, 50, 95+h, 174, 174, 174);
|
graphics.createtextboxflipme(buffer, 50, 95+h, TEXT_COLOUR("gray"));
|
||||||
}
|
}
|
||||||
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
||||||
graphics.textboxwrap(4);
|
graphics.textboxwrap(4);
|
||||||
|
@ -2299,7 +2299,7 @@ void Game::updatestate(void)
|
||||||
case 2510:
|
case 2510:
|
||||||
advancetext = true;
|
advancetext = true;
|
||||||
hascontrol = false;
|
hascontrol = false;
|
||||||
graphics.createtextbox("Hello?", 125+24, 152-20, 164, 164, 255);
|
graphics.createtextbox("Hello?", 125+24, 152-20, TEXT_COLOUR("cyan"));
|
||||||
graphics.textboxprintflags(PR_FONT_8X8);
|
graphics.textboxprintflags(PR_FONT_8X8);
|
||||||
incstate();
|
incstate();
|
||||||
music.playef(11);
|
music.playef(11);
|
||||||
|
@ -2308,7 +2308,7 @@ void Game::updatestate(void)
|
||||||
case 2512:
|
case 2512:
|
||||||
advancetext = true;
|
advancetext = true;
|
||||||
hascontrol = false;
|
hascontrol = false;
|
||||||
graphics.createtextbox("Is anyone there?", 125+8, 152-24, 164, 164, 255);
|
graphics.createtextbox("Is anyone there?", 125+8, 152-24, TEXT_COLOUR("cyan"));
|
||||||
graphics.textboxprintflags(PR_FONT_8X8);
|
graphics.textboxprintflags(PR_FONT_8X8);
|
||||||
incstate();
|
incstate();
|
||||||
music.playef(11);
|
music.playef(11);
|
||||||
|
@ -2849,7 +2849,7 @@ void Game::updatestate(void)
|
||||||
incstate();
|
incstate();
|
||||||
setstatedelay(45+15);
|
setstatedelay(45+15);
|
||||||
|
|
||||||
graphics.createtextboxflipme(loc::gettext("All Crew Members Rescued!"), -1, 64, 0, 0, 0);
|
graphics.createtextboxflipme(loc::gettext("All Crew Members Rescued!"), -1, 64, TEXT_COLOUR("transparent"));
|
||||||
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
||||||
char buffer[SCREEN_WIDTH_CHARS + 1];
|
char buffer[SCREEN_WIDTH_CHARS + 1];
|
||||||
timestringcenti(buffer, sizeof(buffer));
|
timestringcenti(buffer, sizeof(buffer));
|
||||||
|
@ -2868,9 +2868,9 @@ void Game::updatestate(void)
|
||||||
"gamecomplete_n_trinkets:int",
|
"gamecomplete_n_trinkets:int",
|
||||||
trinkets()
|
trinkets()
|
||||||
);
|
);
|
||||||
graphics.createtextboxflipme(label, 168-font::len(PR_FONT_INTERFACE, label), 84, 0,0,0);
|
graphics.createtextboxflipme(label, 168-font::len(PR_FONT_INTERFACE, label), 84, TEXT_COLOUR("transparent"));
|
||||||
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
||||||
graphics.createtextboxflipme(buffer, 180, 84, 0, 0, 0);
|
graphics.createtextboxflipme(buffer, 180, 84, TEXT_COLOUR("transparent"));
|
||||||
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -2881,9 +2881,9 @@ void Game::updatestate(void)
|
||||||
|
|
||||||
const char* label = loc::gettext("Game Time:");
|
const char* label = loc::gettext("Game Time:");
|
||||||
std::string tempstring = savetime;
|
std::string tempstring = savetime;
|
||||||
graphics.createtextboxflipme(label, 168-font::len(PR_FONT_INTERFACE, label), 96, 0,0,0);
|
graphics.createtextboxflipme(label, 168-font::len(PR_FONT_INTERFACE, label), 96, TEXT_COLOUR("transparent"));
|
||||||
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
||||||
graphics.createtextboxflipme(tempstring, 180, 96, 0, 0, 0);
|
graphics.createtextboxflipme(tempstring, 180, 96, TEXT_COLOUR("transparent"));
|
||||||
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -2893,9 +2893,9 @@ void Game::updatestate(void)
|
||||||
setstatedelay(45);
|
setstatedelay(45);
|
||||||
|
|
||||||
const char* label = loc::gettext("Total Flips:");
|
const char* label = loc::gettext("Total Flips:");
|
||||||
graphics.createtextboxflipme(label, 168-font::len(PR_FONT_INTERFACE, label), 123, 0,0,0);
|
graphics.createtextboxflipme(label, 168-font::len(PR_FONT_INTERFACE, label), 123, TEXT_COLOUR("transparent"));
|
||||||
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
||||||
graphics.createtextboxflipme(help.String(totalflips), 180, 123, 0, 0, 0);
|
graphics.createtextboxflipme(help.String(totalflips), 180, 123, TEXT_COLOUR("transparent"));
|
||||||
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -2905,9 +2905,9 @@ void Game::updatestate(void)
|
||||||
setstatedelay(45+15);
|
setstatedelay(45+15);
|
||||||
|
|
||||||
const char* label = loc::gettext("Total Deaths:");
|
const char* label = loc::gettext("Total Deaths:");
|
||||||
graphics.createtextboxflipme(label, 168-font::len(PR_FONT_INTERFACE, label), 135, 0,0,0);
|
graphics.createtextboxflipme(label, 168-font::len(PR_FONT_INTERFACE, label), 135, TEXT_COLOUR("transparent"));
|
||||||
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
||||||
graphics.createtextboxflipme(help.String(deathcounts), 180, 135, 0, 0, 0);
|
graphics.createtextboxflipme(help.String(deathcounts), 180, 135, TEXT_COLOUR("transparent"));
|
||||||
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -2924,9 +2924,9 @@ void Game::updatestate(void)
|
||||||
"n_deaths:int",
|
"n_deaths:int",
|
||||||
hardestroomdeaths
|
hardestroomdeaths
|
||||||
);
|
);
|
||||||
graphics.createtextboxflipme(buffer, -1, 158, 0,0,0);
|
graphics.createtextboxflipme(buffer, -1, 158, TEXT_COLOUR("transparent"));
|
||||||
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
||||||
graphics.createtextboxflipme(hardestroom, -1, 170, 0, 0, 0);
|
graphics.createtextboxflipme(hardestroom, -1, 170, TEXT_COLOUR("transparent"));
|
||||||
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
|
@ -18,6 +18,7 @@
|
||||||
#include "Music.h"
|
#include "Music.h"
|
||||||
#include "RoomnameTranslator.h"
|
#include "RoomnameTranslator.h"
|
||||||
#include "Screen.h"
|
#include "Screen.h"
|
||||||
|
#include "Script.h"
|
||||||
#include "UtilityClass.h"
|
#include "UtilityClass.h"
|
||||||
#include "VFormat.h"
|
#include "VFormat.h"
|
||||||
#include "Vlogging.h"
|
#include "Vlogging.h"
|
||||||
|
@ -929,7 +930,8 @@ void Graphics::drawgui(void)
|
||||||
{
|
{
|
||||||
y = 240 - y - 8*sc;
|
y = 240 - y - 8*sc;
|
||||||
}
|
}
|
||||||
font::print((sc==2 ? PR_2X : PR_1X) | PR_CEN, -1, y, translation, 164, 164, 255);
|
SDL_Color color = TEXT_COLOUR("cyan");
|
||||||
|
font::print((sc==2 ? PR_2X : PR_1X) | PR_CEN, -1, y, translation, color.r, color.g, color.b);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -1420,11 +1422,8 @@ void Graphics::textboxadjust(void)
|
||||||
|
|
||||||
void Graphics::createtextboxreal(
|
void Graphics::createtextboxreal(
|
||||||
const std::string& t,
|
const std::string& t,
|
||||||
int xp,
|
int xp, int yp,
|
||||||
int yp,
|
int r, int g, int b,
|
||||||
int r,
|
|
||||||
int g,
|
|
||||||
int b,
|
|
||||||
bool flipme
|
bool flipme
|
||||||
) {
|
) {
|
||||||
m = textboxes.size();
|
m = textboxes.size();
|
||||||
|
@ -1445,22 +1444,32 @@ void Graphics::createtextboxreal(
|
||||||
|
|
||||||
void Graphics::createtextbox(
|
void Graphics::createtextbox(
|
||||||
const std::string& t,
|
const std::string& t,
|
||||||
int xp,
|
int xp, int yp,
|
||||||
int yp,
|
SDL_Color color
|
||||||
int r,
|
) {
|
||||||
int g,
|
createtextboxreal(t, xp, yp, color.r, color.g, color.b, false);
|
||||||
int b
|
}
|
||||||
|
|
||||||
|
void Graphics::createtextbox(
|
||||||
|
const std::string& t,
|
||||||
|
int xp, int yp,
|
||||||
|
int r, int g, int b
|
||||||
) {
|
) {
|
||||||
createtextboxreal(t, xp, yp, r, g, b, false);
|
createtextboxreal(t, xp, yp, r, g, b, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Graphics::createtextboxflipme(
|
void Graphics::createtextboxflipme(
|
||||||
const std::string& t,
|
const std::string& t,
|
||||||
int xp,
|
int xp, int yp,
|
||||||
int yp,
|
SDL_Color color
|
||||||
int r,
|
) {
|
||||||
int g,
|
createtextboxreal(t, xp, yp, color.r, color.g, color.b, true);
|
||||||
int b
|
}
|
||||||
|
|
||||||
|
void Graphics::createtextboxflipme(
|
||||||
|
const std::string& t,
|
||||||
|
int xp, int yp,
|
||||||
|
int r, int g, int b
|
||||||
) {
|
) {
|
||||||
createtextboxreal(t, xp, yp, r, g, b, true);
|
createtextboxreal(t, xp, yp, r, g, b, true);
|
||||||
}
|
}
|
||||||
|
|
|
@ -69,28 +69,29 @@ public:
|
||||||
|
|
||||||
void createtextboxreal(
|
void createtextboxreal(
|
||||||
const std::string& t,
|
const std::string& t,
|
||||||
int xp,
|
int xp, int yp,
|
||||||
int yp,
|
int r, int g, int b,
|
||||||
int r,
|
|
||||||
int g,
|
|
||||||
int b,
|
|
||||||
bool flipme
|
bool flipme
|
||||||
);
|
);
|
||||||
void createtextbox(
|
void createtextbox(
|
||||||
const std::string& t,
|
const std::string& t,
|
||||||
int xp,
|
int xp, int yp,
|
||||||
int yp,
|
SDL_Color color
|
||||||
int r,
|
);
|
||||||
int g,
|
void createtextbox(
|
||||||
int b
|
const std::string& t,
|
||||||
|
int xp, int yp,
|
||||||
|
int r, int g, int b
|
||||||
);
|
);
|
||||||
void createtextboxflipme(
|
void createtextboxflipme(
|
||||||
const std::string& t,
|
const std::string& t,
|
||||||
int xp,
|
int xp, int yp,
|
||||||
int yp,
|
SDL_Color color
|
||||||
int r,
|
);
|
||||||
int g,
|
void createtextboxflipme(
|
||||||
int b
|
const std::string& t,
|
||||||
|
int xp, int yp,
|
||||||
|
int r, int g, int b
|
||||||
);
|
);
|
||||||
|
|
||||||
void textboxcenterx(void);
|
void textboxcenterx(void);
|
||||||
|
|
|
@ -9,6 +9,7 @@
|
||||||
#include "Localization.h"
|
#include "Localization.h"
|
||||||
#include "LocalizationMaint.h"
|
#include "LocalizationMaint.h"
|
||||||
#include "Map.h"
|
#include "Map.h"
|
||||||
|
#include "Script.h"
|
||||||
#include "UtilityClass.h"
|
#include "UtilityClass.h"
|
||||||
#include "VFormat.h"
|
#include "VFormat.h"
|
||||||
|
|
||||||
|
@ -252,14 +253,14 @@ namespace roomname_translator
|
||||||
{
|
{
|
||||||
if (loc::save_roomname_explanation_to_files(map.custommode, game.roomx, game.roomy, explanation))
|
if (loc::save_roomname_explanation_to_files(map.custommode, game.roomx, game.roomy, explanation))
|
||||||
{
|
{
|
||||||
graphics.createtextboxflipme(success_message, -1, 176, 174, 174, 174);
|
graphics.createtextboxflipme(success_message, -1, 176, TEXT_COLOUR("gray"));
|
||||||
graphics.textboxprintflags(PR_FONT_8X8);
|
graphics.textboxprintflags(PR_FONT_8X8);
|
||||||
graphics.textboxcenterx();
|
graphics.textboxcenterx();
|
||||||
graphics.textboxtimer(25);
|
graphics.textboxtimer(25);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
graphics.createtextboxflipme("ERROR: Could not save to all langs!", -1, 176, 255, 60, 60);
|
graphics.createtextboxflipme("ERROR: Could not save to all langs!", -1, 176, TEXT_COLOUR("red"));
|
||||||
graphics.textboxprintflags(PR_FONT_8X8);
|
graphics.textboxprintflags(PR_FONT_8X8);
|
||||||
graphics.textboxcenterx();
|
graphics.textboxcenterx();
|
||||||
graphics.textboxtimer(50);
|
graphics.textboxtimer(50);
|
||||||
|
@ -270,14 +271,14 @@ namespace roomname_translator
|
||||||
{
|
{
|
||||||
if (loc::save_roomname_to_file(loc::lang, map.custommode, game.roomx, game.roomy, translation, NULL))
|
if (loc::save_roomname_to_file(loc::lang, map.custommode, game.roomx, game.roomy, translation, NULL))
|
||||||
{
|
{
|
||||||
graphics.createtextboxflipme("Translation saved!", -1, 176, 174, 174, 174);
|
graphics.createtextboxflipme("Translation saved!", -1, 176, TEXT_COLOUR("gray"));
|
||||||
graphics.textboxprintflags(PR_FONT_8X8);
|
graphics.textboxprintflags(PR_FONT_8X8);
|
||||||
graphics.textboxcenterx();
|
graphics.textboxcenterx();
|
||||||
graphics.textboxtimer(25);
|
graphics.textboxtimer(25);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
graphics.createtextboxflipme("ERROR: Could not save!", -1, 144, 255, 60, 60);
|
graphics.createtextboxflipme("ERROR: Could not save!", -1, 144, TEXT_COLOUR("red"));
|
||||||
graphics.addline("");
|
graphics.addline("");
|
||||||
graphics.addline("1) Do the language files exist?");
|
graphics.addline("1) Do the language files exist?");
|
||||||
graphics.addline("2) Make sure there is no \"lang\"");
|
graphics.addline("2) Make sure there is no \"lang\"");
|
||||||
|
@ -341,7 +342,7 @@ namespace roomname_translator
|
||||||
{
|
{
|
||||||
if (loc::lang == "en")
|
if (loc::lang == "en")
|
||||||
{
|
{
|
||||||
graphics.createtextboxflipme("ERROR: Can't add EN-EN translation", -1, 176, 255, 60, 60);
|
graphics.createtextboxflipme("ERROR: Can't add EN-EN translation", -1, 176, TEXT_COLOUR("red"));
|
||||||
graphics.textboxprintflags(PR_FONT_8X8);
|
graphics.textboxprintflags(PR_FONT_8X8);
|
||||||
graphics.textboxcenterx();
|
graphics.textboxcenterx();
|
||||||
graphics.textboxtimer(50);
|
graphics.textboxtimer(50);
|
||||||
|
|
|
@ -57,6 +57,7 @@ scriptclass::scriptclass(void)
|
||||||
|
|
||||||
void scriptclass::add_default_colours(void)
|
void scriptclass::add_default_colours(void)
|
||||||
{
|
{
|
||||||
|
textbox_colours["player"] = graphics.getRGB(164, 164, 255);
|
||||||
textbox_colours["cyan"] = graphics.getRGB(164, 164, 255);
|
textbox_colours["cyan"] = graphics.getRGB(164, 164, 255);
|
||||||
textbox_colours["red"] = graphics.getRGB(255, 60, 60);
|
textbox_colours["red"] = graphics.getRGB(255, 60, 60);
|
||||||
textbox_colours["green"] = graphics.getRGB(144, 255, 144);
|
textbox_colours["green"] = graphics.getRGB(144, 255, 144);
|
||||||
|
@ -1742,7 +1743,7 @@ void scriptclass::run(void)
|
||||||
|
|
||||||
graphics.textboxremovefast();
|
graphics.textboxremovefast();
|
||||||
|
|
||||||
graphics.createtextboxflipme(loc::gettext("Congratulations!\n\nYou have found a shiny trinket!"), 50, 85, 174, 174, 174);
|
graphics.createtextboxflipme(loc::gettext("Congratulations!\n\nYou have found a shiny trinket!"), 50, 85, TEXT_COLOUR("gray"));
|
||||||
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
||||||
int h = graphics.textboxwrap(2);
|
int h = graphics.textboxwrap(2);
|
||||||
graphics.textboxcentertext();
|
graphics.textboxcentertext();
|
||||||
|
@ -1769,7 +1770,7 @@ void scriptclass::run(void)
|
||||||
"n_trinkets:int, max_trinkets:int",
|
"n_trinkets:int, max_trinkets:int",
|
||||||
game.trinkets(), max_trinkets
|
game.trinkets(), max_trinkets
|
||||||
);
|
);
|
||||||
graphics.createtextboxflipme(buffer, 50, 95+h, 174, 174, 174);
|
graphics.createtextboxflipme(buffer, 50, 95+h, TEXT_COLOUR("gray"));
|
||||||
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
||||||
graphics.textboxwrap(2);
|
graphics.textboxwrap(2);
|
||||||
graphics.textboxcentertext();
|
graphics.textboxcentertext();
|
||||||
|
@ -1792,7 +1793,7 @@ void scriptclass::run(void)
|
||||||
|
|
||||||
graphics.textboxremovefast();
|
graphics.textboxremovefast();
|
||||||
|
|
||||||
graphics.createtextbox(loc::gettext("Congratulations!\n\nYou have found the secret lab!"), 50, 85, 174, 174, 174);
|
graphics.createtextbox(loc::gettext("Congratulations!\n\nYou have found the secret lab!"), 50, 85, TEXT_COLOUR("gray"));
|
||||||
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
||||||
graphics.textboxwrap(2);
|
graphics.textboxwrap(2);
|
||||||
graphics.textboxcentertext();
|
graphics.textboxcentertext();
|
||||||
|
@ -1814,7 +1815,7 @@ void scriptclass::run(void)
|
||||||
{
|
{
|
||||||
graphics.textboxremovefast();
|
graphics.textboxremovefast();
|
||||||
|
|
||||||
graphics.createtextbox(loc::gettext("The secret lab is separate from the rest of the game. You can now come back here at any time by selecting the new SECRET LAB option in the play menu."), 50, 85, 174, 174, 174);
|
graphics.createtextbox(loc::gettext("The secret lab is separate from the rest of the game. You can now come back here at any time by selecting the new SECRET LAB option in the play menu."), 50, 85, TEXT_COLOUR("gray"));
|
||||||
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
graphics.textboxprintflags(PR_FONT_INTERFACE);
|
||||||
graphics.textboxwrap(0);
|
graphics.textboxwrap(0);
|
||||||
graphics.textboxcenterx();
|
graphics.textboxcenterx();
|
||||||
|
|
|
@ -9,7 +9,11 @@
|
||||||
|
|
||||||
#define filllines(lines) commands.insert(commands.end(), lines, lines + SDL_arraysize(lines))
|
#define filllines(lines) commands.insert(commands.end(), lines, lines + SDL_arraysize(lines))
|
||||||
|
|
||||||
|
#ifdef SCRIPT_DEFINITION
|
||||||
|
#define TEXT_COLOUR(a) textbox_colours[a]
|
||||||
|
#else
|
||||||
#define TEXT_COLOUR(a) script.textbox_colours[a]
|
#define TEXT_COLOUR(a) script.textbox_colours[a]
|
||||||
|
#endif
|
||||||
|
|
||||||
struct Script
|
struct Script
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in a new issue