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Missed adding the option to the createmenu method.
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@ -6786,6 +6786,7 @@ void Game::createmenu( enum Menu::MenuName t, bool samemenu/*= false*/ )
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option("bind flip");
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option("bind flip");
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option("bind enter");
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option("bind enter");
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option("bind menu");
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option("bind menu");
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option("bind restart");
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option("return");
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option("return");
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menuyoff = 10;
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menuyoff = 10;
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break;
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break;
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