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Remove unused variable Game::sfpsmode
This variable does absolutely nothing, so I'm removing it.
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2 changed files with 0 additions and 4 deletions
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@ -268,7 +268,6 @@ void Game::init(void)
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hardestroomdeaths = 0;
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hardestroomdeaths = 0;
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currentroomdeaths=0;
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currentroomdeaths=0;
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sfpsmode = false; //by default, play at 30 fps
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inertia = 1.1f;
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inertia = 1.1f;
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swnmode = false;
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swnmode = false;
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swntimer = 0;
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swntimer = 0;
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@ -170,9 +170,6 @@ public:
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int creditposx, creditposy, creditposdelay;
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int creditposx, creditposy, creditposdelay;
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//60 fps mode!
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bool sfpsmode;
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//Sine Wave Ninja Minigame
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//Sine Wave Ninja Minigame
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bool swnmode;
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bool swnmode;
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int swngame, swnstate, swnstate2, swnstate3, swnstate4, swndelay, swndeaths;
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int swngame, swnstate, swnstate2, swnstate3, swnstate4, swndelay, swndeaths;
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