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Remove unused variable Game::sfpsmode

This variable does absolutely nothing, so I'm removing it.
This commit is contained in:
Misa 2020-04-01 15:53:03 -07:00 committed by Ethan Lee
parent 66b3c32899
commit 9cec63bcf7
2 changed files with 0 additions and 4 deletions

View file

@ -268,7 +268,6 @@ void Game::init(void)
hardestroomdeaths = 0; hardestroomdeaths = 0;
currentroomdeaths=0; currentroomdeaths=0;
sfpsmode = false; //by default, play at 30 fps
inertia = 1.1f; inertia = 1.1f;
swnmode = false; swnmode = false;
swntimer = 0; swntimer = 0;

View file

@ -170,9 +170,6 @@ public:
int creditposx, creditposy, creditposdelay; int creditposx, creditposy, creditposdelay;
//60 fps mode!
bool sfpsmode;
//Sine Wave Ninja Minigame //Sine Wave Ninja Minigame
bool swnmode; bool swnmode;
int swngame, swnstate, swnstate2, swnstate3, swnstate4, swndelay, swndeaths; int swngame, swnstate, swnstate2, swnstate3, swnstate4, swndelay, swndeaths;