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Initialize nicechange to -1 for consistency

The game uses -1 to denote "no song" elsewhere, especially when a
niceplay() has finished processing and it sets nicechange to -1 there,
too.
This commit is contained in:
Misa 2020-11-06 00:23:39 -08:00 committed by Ethan Lee
parent c1ca57e096
commit 9698b42432

View file

@ -136,7 +136,7 @@ void musicclass::init()
FadeVolAmountPerFrame = 0;
currentsong = 0;
nicechange = 0;
nicechange = -1;
nicefade = false;
resumesong = 0;
fadeoutqueuesong = -1;