From 9698b42432ce12ac05d83fe82fe01800a7918008 Mon Sep 17 00:00:00 2001 From: Misa Date: Fri, 6 Nov 2020 00:23:39 -0800 Subject: [PATCH] Initialize nicechange to -1 for consistency The game uses -1 to denote "no song" elsewhere, especially when a niceplay() has finished processing and it sets nicechange to -1 there, too. --- desktop_version/src/Music.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/desktop_version/src/Music.cpp b/desktop_version/src/Music.cpp index 247893d6..e07d738f 100644 --- a/desktop_version/src/Music.cpp +++ b/desktop_version/src/Music.cpp @@ -136,7 +136,7 @@ void musicclass::init() FadeVolAmountPerFrame = 0; currentsong = 0; - nicechange = 0; + nicechange = -1; nicefade = false; resumesong = 0; fadeoutqueuesong = -1;