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Update trophy text timer in fixed-timestep gamelogic()

Otherwise it, too, goes by too quickly.
This commit is contained in:
Misa 2020-04-28 18:15:56 -07:00 committed by Ethan Lee
parent 92ee33043d
commit 905696c263
2 changed files with 5 additions and 1 deletions

View file

@ -1495,4 +1495,9 @@ void gamelogic()
{
game.act_fade--;
}
if (obj.trophytext > 0)
{
obj.trophytext--;
}
}

View file

@ -1650,7 +1650,6 @@ void gamerender()
if (obj.trophytext > 0)
{
graphics.drawtrophytext();
obj.trophytext--;
}