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Fix accidental replacement
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1 changed files with 1 additions and 1 deletions
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@ -336,7 +336,7 @@ void Game::init(void)
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stat_trinkets = 0;
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stat_trinkets = 0;
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state = 1;
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state = 1;
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setstatedelay(0);
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setstatedelay = 0;
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statelocked = false;
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statelocked = false;
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//updatestate();
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//updatestate();
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