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Prevent spawning crewmates/activity zones in custommode

Looks like there wasn't a custommode check for the spawning of crewmates
based on which crewmates were rescued, but now there is.

This has gone undiscovered for a long time, mostly because people don't
use the rescued() internal command.
This commit is contained in:
Misa 2020-04-29 23:16:35 -07:00 committed by Ethan Lee
parent 192b2f2dba
commit 85074c1402

View file

@ -1842,7 +1842,7 @@ void mapclass::loadlevel(int rx, int ry)
}
//Special scripting: Create objects and triggers based on what crewmembers are rescued.
if (!finalmode)
if (!finalmode && !custommode)
{
//First up: the extra bits:
//Vermilion's quest: