From 85074c14024fce3bee0407c8ec96d6f9a9768644 Mon Sep 17 00:00:00 2001 From: Misa Date: Wed, 29 Apr 2020 23:16:35 -0700 Subject: [PATCH] Prevent spawning crewmates/activity zones in custommode Looks like there wasn't a custommode check for the spawning of crewmates based on which crewmates were rescued, but now there is. This has gone undiscovered for a long time, mostly because people don't use the rescued() internal command. --- desktop_version/src/Map.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/desktop_version/src/Map.cpp b/desktop_version/src/Map.cpp index 4bad7e24..5d46f305 100644 --- a/desktop_version/src/Map.cpp +++ b/desktop_version/src/Map.cpp @@ -1842,7 +1842,7 @@ void mapclass::loadlevel(int rx, int ry) } //Special scripting: Create objects and triggers based on what crewmembers are rescued. - if (!finalmode) + if (!finalmode && !custommode) { //First up: the extra bits: //Vermilion's quest: