mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-12-23 01:59:43 +01:00
Rename Menu::setslowdown2 to Menu::setslowdown
Now that setslowdown1 has been removed it's no longer necessary to have a 2 on the end of setslowdown2.
This commit is contained in:
parent
1c2cee48a7
commit
7b233a0e69
4 changed files with 5 additions and 5 deletions
|
@ -6753,7 +6753,7 @@ void Game::createmenu( enum Menu::MenuName t )
|
|||
menuxoff = -30;
|
||||
menuyoff = 64;
|
||||
break;
|
||||
case Menu::setslowdown2:
|
||||
case Menu::setslowdown:
|
||||
option("normal speed");
|
||||
option("80% speed");
|
||||
option("60% speed");
|
||||
|
|
|
@ -35,7 +35,7 @@ namespace Menu
|
|||
controller,
|
||||
cleardatamenu,
|
||||
setinvincibility,
|
||||
setslowdown2,
|
||||
setslowdown,
|
||||
unlockmenu,
|
||||
credits,
|
||||
credits2,
|
||||
|
|
|
@ -392,7 +392,7 @@ void menuactionpress()
|
|||
break;
|
||||
}
|
||||
break;
|
||||
case Menu::setslowdown2:
|
||||
case Menu::setslowdown:
|
||||
switch (game.currentmenuoption)
|
||||
{
|
||||
case 0:
|
||||
|
@ -478,7 +478,7 @@ void menuactionpress()
|
|||
break;
|
||||
case 4:
|
||||
//change game speed
|
||||
game.createmenu(Menu::setslowdown2);
|
||||
game.createmenu(Menu::setslowdown);
|
||||
map.nexttowercolour();
|
||||
music.playef(11);
|
||||
break;
|
||||
|
|
|
@ -269,7 +269,7 @@ void menurender()
|
|||
graphics.Print( -1, 100, "Are you sure you want to ", tr, tg, tb, true);
|
||||
graphics.Print( -1, 110, "enable invincibility?", tr, tg, tb, true);
|
||||
break;
|
||||
case Menu::setslowdown2:
|
||||
case Menu::setslowdown:
|
||||
graphics.bigprint( -1, 40, "Game Speed", tr, tg, tb, true);
|
||||
graphics.Print( -1, 75, "Select a new game speed below.", tr, tg, tb, true);
|
||||
switch (game.gameframerate)
|
||||
|
|
Loading…
Reference in a new issue