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Remove getLevelDirFileNames() from editorclass
As far as I can tell, this function has never been implemented, and only existed in this header file. FILESYSTEM_getLevelDirFileNames() already exists (well, used to exist; it's been changed and renamed to FILESYSTEM_enumerateLevelDirFileNames()), so I'm removing this now.
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@ -214,7 +214,6 @@ class editorclass{
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//Colouring stuff
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int getwarpbackground(int rx, int ry);
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std::vector<std::string> getLevelDirFileNames( );
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static const int maxwidth = 20, maxheight = 20; //Special; the physical max the engine allows
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static const int numrooms = maxwidth * maxheight;
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int contents[40 * 30 * numrooms];
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