From 6df182b38ded9497a6929994261aa216c1ef9a04 Mon Sep 17 00:00:00 2001 From: Misa Date: Sat, 20 Feb 2021 14:40:54 -0800 Subject: [PATCH] Remove getLevelDirFileNames() from editorclass As far as I can tell, this function has never been implemented, and only existed in this header file. FILESYSTEM_getLevelDirFileNames() already exists (well, used to exist; it's been changed and renamed to FILESYSTEM_enumerateLevelDirFileNames()), so I'm removing this now. --- desktop_version/src/CustomLevels.h | 1 - 1 file changed, 1 deletion(-) diff --git a/desktop_version/src/CustomLevels.h b/desktop_version/src/CustomLevels.h index 8c84341d..68d9ad20 100644 --- a/desktop_version/src/CustomLevels.h +++ b/desktop_version/src/CustomLevels.h @@ -214,7 +214,6 @@ class editorclass{ //Colouring stuff int getwarpbackground(int rx, int ry); - std::vector getLevelDirFileNames( ); static const int maxwidth = 20, maxheight = 20; //Special; the physical max the engine allows static const int numrooms = maxwidth * maxheight; int contents[40 * 30 * numrooms];