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Remove getLevelDirFileNames() from editorclass

As far as I can tell, this function has never been implemented, and only
existed in this header file. FILESYSTEM_getLevelDirFileNames() already
exists (well, used to exist; it's been changed and renamed to
FILESYSTEM_enumerateLevelDirFileNames()), so I'm removing this now.
This commit is contained in:
Misa 2021-02-20 14:40:54 -08:00 committed by Misa Elizabeth Kai
parent 83cccbed07
commit 6df182b38d

View file

@ -214,7 +214,6 @@ class editorclass{
//Colouring stuff
int getwarpbackground(int rx, int ry);
std::vector<std::string> getLevelDirFileNames( );
static const int maxwidth = 20, maxheight = 20; //Special; the physical max the engine allows
static const int numrooms = maxwidth * maxheight;
int contents[40 * 30 * numrooms];