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Set ed.keydelay to 6 when returning to editor

This fixes an annoying bug where if you use Up or Down to press ACTION
on the "All crewmates rescued!" dialogue whenever you rescue the last
crewmate during playtesting, it'll move you to the room above or below
you. This is because ed.keydelay isn't set to 6 (which is the standard
value that it gets set to whenever you press most keys in the editor),
but now it is.
This commit is contained in:
Misa 2020-07-11 00:04:54 -07:00 committed by Ethan Lee
parent 1caabe374b
commit 6c52b79ddf

View file

@ -7306,6 +7306,8 @@ void Game::returntoeditor()
graphics.showcutscenebars = false;
graphics.fademode = 0;
ed.keydelay = 6;
graphics.backgrounddrawn=false;
music.fadeout();
//If warpdir() is used during playtesting, we need to set it back after!