diff --git a/desktop_version/src/Game.cpp b/desktop_version/src/Game.cpp index 580282cc..b2ac4dd9 100644 --- a/desktop_version/src/Game.cpp +++ b/desktop_version/src/Game.cpp @@ -7306,6 +7306,8 @@ void Game::returntoeditor() graphics.showcutscenebars = false; graphics.fademode = 0; + ed.keydelay = 6; + graphics.backgrounddrawn=false; music.fadeout(); //If warpdir() is used during playtesting, we need to set it back after!