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Remove outdated comments from titlerender.cpp

Lots of these are from the Flash version!
This commit is contained in:
Misa 2020-04-02 17:38:07 -07:00 committed by Ethan Lee
parent b4937ff8d5
commit 69364736ff

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@ -42,13 +42,6 @@ void titlerender()
graphics.Print(5, 175, "[ Press ACTION to Start ]", tr, tg, tb, true); graphics.Print(5, 175, "[ Press ACTION to Start ]", tr, tg, tb, true);
graphics.Print(5, 195, "ACTION = Space, Z, or V", int(tr*0.5f), int(tg*0.5f), int(tb*0.5f), true); graphics.Print(5, 195, "ACTION = Space, Z, or V", int(tr*0.5f), int(tg*0.5f), int(tb*0.5f), true);
//graphics.Print(5, 215, "Press CTRL-F for Fullscreen", tr, tg, tb, true);
/*graphics.Print(5, 5, "IGF WIP Build, 29th Oct '09", tr, tg, tb, true);
graphics.Print(5, 200, "Game by Terry Cavanagh", tr, tg, tb, true);
graphics.Print(5, 210, "Music by Magnus P~lsson", tr, tg, tb, true);
graphics.Print(5, 220, "Roomnames by Bennett Foddy", tr, tg, tb, true);*/
} }
else else
{ {
@ -242,23 +235,19 @@ void titlerender()
graphics.bigprint( 40, 65, "Terry Cavanagh", tr, tg, tb, true, 2); graphics.bigprint( 40, 65, "Terry Cavanagh", tr, tg, tb, true, 2);
graphics.drawimagecol(7, -1, 86, tr *0.75, tg *0.75, tb *0.75, true); graphics.drawimagecol(7, -1, 86, tr *0.75, tg *0.75, tb *0.75, true);
//graphics.Print( 40, 85, "http://www.distractionware.com", tr, tg, tb, true);
graphics.Print( -1, 120, "and features music by", tr, tg, tb, true); graphics.Print( -1, 120, "and features music by", tr, tg, tb, true);
graphics.bigprint( 40, 135, "Magnus P~lsson", tr, tg, tb, true, 2); graphics.bigprint( 40, 135, "Magnus P~lsson", tr, tg, tb, true, 2);
graphics.drawimagecol(8, -1, 156, tr *0.75, tg *0.75, tb *0.75, true); graphics.drawimagecol(8, -1, 156, tr *0.75, tg *0.75, tb *0.75, true);
//graphics.Print( 40, 155, "http://souleye.madtracker.net", tr, tg, tb, true);
} }
else if (game.currentmenuname == "credits2") else if (game.currentmenuname == "credits2")
{ {
graphics.Print( -1, 50, "Roomnames are by", tr, tg, tb, true); graphics.Print( -1, 50, "Roomnames are by", tr, tg, tb, true);
graphics.bigprint( 40, 65, "Bennett Foddy", tr, tg, tb, true); graphics.bigprint( 40, 65, "Bennett Foddy", tr, tg, tb, true);
graphics.drawimagecol(9, -1, 86, tr*0.75, tg *0.75, tb *0.75, true); graphics.drawimagecol(9, -1, 86, tr*0.75, tg *0.75, tb *0.75, true);
//graphics.Print( 40, 80, "http://www.distractionware.com", tr, tg, tb);
graphics.Print( -1, 110, "C++ version by", tr, tg, tb, true); graphics.Print( -1, 110, "C++ version by", tr, tg, tb, true);
graphics.bigprint( 40, 125, "Simon Roth", tr, tg, tb, true); graphics.bigprint( 40, 125, "Simon Roth", tr, tg, tb, true);
graphics.bigprint( 40, 145, "Ethan Lee", tr, tg, tb, true); graphics.bigprint( 40, 145, "Ethan Lee", tr, tg, tb, true);
//graphics.drawimagecol(11, -1, 156, tr*0.75, tg *0.75, tb *0.75, true);
} }
else if (game.currentmenuname == "credits25") else if (game.currentmenuname == "credits25")
{ {
@ -1141,30 +1130,6 @@ void titlerender()
} }
} }
/*
switch(game.mainmenu) {
case 0:
graphics.Print(5, 115, "[ NEW GAME ]", tr, tg, tb, true);
break;
case 1:
if (game.telesummary == "") {
graphics.Print(5, 115, "[ no teleporter save ]", tr/3, tg/3, tb/3, true);
}else {
graphics.Print(5, 115, "[ RESTORE FROM LAST TELEPORTER ]", tr, tg, tb, true);
graphics.Print(5, 125, game.telesummary, tr, tg, tb, true);
}
break;
case 2:
if (game.quicksummary == "") {
graphics.Print(5, 115, "[ no quicksave ]", tr/3, tg/3, tb/3, true);
}else {
graphics.Print(5, 115, "[ RESTORE FROM LAST QUICKSAVE ]", tr, tg, tb, true);
graphics.Print(5, 125, game.quicksummary, tr, tg, tb, true);
}
break;
}
*/
tr = int(tr * .8f); tr = int(tr * .8f);
tg = int(tg * .8f); tg = int(tg * .8f);
tb = int(tb * .8f); tb = int(tb * .8f);
@ -1202,8 +1167,6 @@ void titlerender()
{ {
graphics.drawmenu(tr, tg, tb); graphics.drawmenu(tr, tg, tb);
} }
//graphics.Print(5, 228, "Left/Right to Choose, V to Select", tr, tg, tb, true);
} }
graphics.drawfade(); graphics.drawfade();
@ -1223,21 +1186,13 @@ void titlerender()
{ {
graphics.render(); graphics.render();
} }
//graphics.backbuffer.unlock();
} }
void gamecompleterender() void gamecompleterender()
{ {
//graphics.backbuffer.lock();
FillRect(graphics.backBuffer, 0x000000); FillRect(graphics.backBuffer, 0x000000);
if(!game.colourblindmode) graphics.drawtowerbackgroundsolo(); if(!game.colourblindmode) graphics.drawtowerbackgroundsolo();
//graphics.drawtowermap();
for (int i = 0; i < 6; i++)
{
//graphics.drawsprite((160-96)+ i * 32, 10, 23, 96+(i*10)+(random()*16), 196-(help.glow)-(random()*16), 255 - (help.glow*2));
}
tr = map.r - (help.glow / 4) - fRandom() * 4; tr = map.r - (help.glow / 4) - fRandom() * 4;
tg = map.g - (help.glow / 4) - fRandom() * 4; tg = map.g - (help.glow / 4) - fRandom() * 4;
@ -1396,12 +1351,10 @@ void gamecompleterender()
{ {
graphics.render(); graphics.render();
} }
//graphics.backbuffer.unlock();
} }
void gamecompleterender2() void gamecompleterender2()
{ {
//graphics.backbuffer.lock();
FillRect(graphics.backBuffer, 0x000000); FillRect(graphics.backBuffer, 0x000000);
graphics.drawimage(10, 0, 0); graphics.drawimage(10, 0, 0);
@ -1442,7 +1395,6 @@ void gamecompleterender2()
{ {
graphics.render(); graphics.render();
} }
//graphics.backbuffer.unlock();
} }
void gamerender() void gamerender()
@ -1502,13 +1454,6 @@ void gamerender()
graphics.drawentities(); graphics.drawentities();
} }
/*for(int i=0; i<obj.nblocks; i++){
if (obj.blocks[i].active) {
graphics.backbuffer.fillRect(obj.blocks[i].rect, 0xDDDDDD);
}
}*/
//graphics.drawminimap(game, map);
if(map.extrarow==0 || (map.custommode && map.roomname!="")) if(map.extrarow==0 || (map.custommode && map.roomname!=""))
{ {
graphics.footerrect.y = 230; graphics.footerrect.y = 230;
@ -1756,7 +1701,6 @@ void gamerender()
if (game.activeactivity > -1) if (game.activeactivity > -1)
{ {
//graphics.backbuffer.fillRect(new Rectangle(0, 0, 320, 18), 0x000000);
game.activity_lastprompt = obj.blocks[game.activeactivity].prompt; game.activity_lastprompt = obj.blocks[game.activeactivity].prompt;
game.activity_r = obj.blocks[game.activeactivity].r; game.activity_r = obj.blocks[game.activeactivity].r;
game.activity_g = obj.blocks[game.activeactivity].g; game.activity_g = obj.blocks[game.activeactivity].g;
@ -1785,49 +1729,6 @@ void gamerender()
obj.trophytext--; obj.trophytext--;
} }
//graphics.rprint(5, 231,help.String(game.coins), 255 - help.glow/2, 255 - help.glow/2, 196, true);
//graphics.drawhuetile(311, 230, 48, 1);
//Level complete image
//if (game.state >= 3007) {
// graphics.drawimage(0, 0, 12, true);
//}
//state changes
/*
game.test = true;
if (game.teststring !=help.String(game.state)) trace(game.state);
game.teststring =help.String(game.state);
*/
//Detail entity info for debuging
/*
for (int i = 0; i < obj.nentity; i++) {
game.tempstring =help.String(obj.entities[i].type) +", (" +help.String(obj.entities[i].xp) + "," +help.String(obj.entities[i].yp) + ")";
game.tempstring += " state:" +obj.entities[i].state + ", delay:" + obj.entities[i].statedelay;
graphics.Print(5, 5 + i * 8, game.tempstring, 255, 255, 255);
}
*/
/*
game.test = true;
game.teststring =help.String(int(obj.entities[obj.getplayer()].xp)) + "," +help.String(int(obj.entities[obj.getplayer()].yp));
game.teststring += " [" +help.String(game.roomx) + "," +help.String(game.roomy) + "]";
*/
//game.test = true;
//game.teststring = "Current room deaths: " +help.String(game.currentroomdeaths);
//Special thing for loading:
/*
if(graphics.fademode==1){
if(game.mainmenu==22){
graphics.Print(5, 225, "Loading...", 196, 196, 255 - help.glow, false);
}
}
*/
if (game.flashlight > 0 && !game.noflashingmode) if (game.flashlight > 0 && !game.noflashingmode)
{ {
@ -1844,20 +1745,14 @@ void gamerender()
{ {
graphics.render(); graphics.render();
} }
//graphics.backbuffer.unlock();
} }
void maprender() void maprender()
{ {
//graphics.backbuffer.lock();
graphics.drawgui(); graphics.drawgui();
//draw screen alliteration //draw screen alliteration
//Roomname: //Roomname:
//CRASH
temp = map.area(game.roomx, game.roomy); temp = map.area(game.roomx, game.roomy);
if (temp < 2 && !map.custommode && graphics.fademode==0) if (temp < 2 && !map.custommode && graphics.fademode==0)
{ {
@ -1881,7 +1776,6 @@ void maprender()
} }
//Background color //Background color
//graphics.drawfillrect(0, 12, 320, 240, 10, 24, 26);
FillRect(graphics.backBuffer,0, 12, 320, 240, 10, 24, 26 ); FillRect(graphics.backBuffer,0, 12, 320, 240, 10, 24, 26 );
graphics.crewframedelay--; graphics.crewframedelay--;
@ -2056,11 +1950,6 @@ void maprender()
if (game.roomx == 109) if (game.roomx == 109)
{ {
//tower!instead of room y, scale map.ypos //tower!instead of room y, scale map.ypos
/*if (map.ypos > (0.57 * (680 * 8))) {
i = int(map.ypos - (0.57 * (680 * 8)));
i = int((i / (0.43 * (680 * 8)))*9);
graphics.drawrect(40 + ((game.roomx - 100) * 12) + 2, 21 + i + 2, 12 - 4, 9 - 4, 16, 245 - (help.glow * 2), 245 - (help.glow * 2));
}*/
if (map.cursorstate == 0) if (map.cursorstate == 0)
{ {
map.cursordelay++; map.cursordelay++;
@ -2135,7 +2024,6 @@ void maprender()
if (graphics.flipmode) temp += 3; if (graphics.flipmode) temp += 3;
graphics.drawtile(40 + 3 + (map.teleporters[i].x * 12), 22 + (map.teleporters[i].y * 9), temp); graphics.drawtile(40 + 3 + (map.teleporters[i].x * 12), 22 + (map.teleporters[i].y * 9), temp);
} }
//graphics.drawtile(40+3 + (map.teleporters[i].x * 12), 22 + (map.teleporters[i].y * 9), 1086); //for shiny trinkets, do later
} }
if (map.showtrinkets) if (map.showtrinkets)
@ -2701,8 +2589,6 @@ void maprender()
graphics.render(); graphics.render();
} }
} }
//graphics.backbuffer.unlock();
} }
void towerrender() void towerrender()
@ -2753,11 +2639,6 @@ void towerrender()
graphics.drawtowerspikes(); graphics.drawtowerspikes();
/*for(int i=0; i<obj.nblocks; i++){
if (obj.blocks[i].active) {
graphics.backbuffer.fillRect(obj.blocks[i].rect, 0xDDDDDD);
}
}*/
graphics.cutscenebars(); graphics.cutscenebars();
BlitSurfaceStandard(graphics.backBuffer, NULL, graphics.tempBuffer, NULL); BlitSurfaceStandard(graphics.backBuffer, NULL, graphics.tempBuffer, NULL);
@ -2783,9 +2664,6 @@ void towerrender()
} }
graphics.bprint(5, 231, map.roomname, 196, 196, 255 - help.glow, true); graphics.bprint(5, 231, map.roomname, 196, 196, 255 - help.glow, true);
//graphics.rprint(5, 231,help.String(game.coins), 255 - help.glow/2, 255 - help.glow/2, 196, true);
//graphics.drawhuetile(311, 230, 48, 1);
if (game.intimetrial && graphics.fademode==0) if (game.intimetrial && graphics.fademode==0)
{ {
//Draw countdown! //Draw countdown!
@ -2875,7 +2753,6 @@ void towerrender()
void teleporterrender() void teleporterrender()
{ {
//graphics.backbuffer.lock();
int tempx; int tempx;
int tempy; int tempy;
//draw screen alliteration //draw screen alliteration
@ -2953,7 +2830,6 @@ void teleporterrender()
if (graphics.flipmode) temp += 3; if (graphics.flipmode) temp += 3;
graphics.drawtile(40 + 3 + (map.teleporters[i].x * 12), 22 + (map.teleporters[i].y * 9), temp); graphics.drawtile(40 + 3 + (map.teleporters[i].x * 12), 22 + (map.teleporters[i].y * 9), temp);
} }
//graphics.drawtile(40+3 + (map.teleporters[i].x * 12), 22 + (map.teleporters[i].y * 9), 1086); //for shiny trinkets, do later
} }
if (map.showtrinkets) if (map.showtrinkets)
@ -3050,6 +2926,4 @@ void teleporterrender()
graphics.render(); graphics.render();
} }
} }
//graphics.backbuffer.unlock();
} }