mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-12-22 17:49:43 +01:00
Remove outdated comments from Graphics.cpp
This removes a bunch of commented-out code that was clearly kept from the Flash version, even though the Flash graphics API is much different than SDL's. Also removes a bunch of TODOs that either say nothing, or say something whose meaning has been totally lost to time due to being completely vague, or something that's already been done and someone forgot to remove the TODO.
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b061051297
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b4937ff8d5
1 changed files with 0 additions and 87 deletions
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@ -25,10 +25,6 @@ void Graphics::init()
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//We initialise a few things
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//updatebackground = true;
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//ct = new ColorTransform(0, 0, 0, 1, 255, 255, 255, 1); //Set to white
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linestate = 0;
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@ -41,10 +37,6 @@ void Graphics::init()
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flipmode = false;
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setflipmode = false;
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//flipmatrix.scale(1, -1);
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//flipmatrix.translate(0, 240);
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//flipfontmatrix.scale(1, -1); flipfontmatrix.translate(0, 8);
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//flipfontmatrix2.scale(1, -1); flipfontmatrix2.translate(0, 9);
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//Background inits
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for (int i = 0; i < 50; i++)
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@ -77,7 +69,6 @@ void Graphics::init()
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backboxvy.push_back(bvy);
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backboxint.push_back(bint);
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}
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//backboxrect = new Rectangle();
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backoffset = 0;
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backgrounddrawn = false;
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@ -161,7 +152,6 @@ void Graphics::drawspritesetcol(int x, int y, int t, int c)
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setcol(c);
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BlitSurfaceColoured(sprites[t],NULL,backBuffer, &rect, ct);
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//.copyPixels(sprites[t], sprites_rect, backbuffer, tpoint);
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}
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void Graphics::Makebfont()
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@ -392,13 +382,10 @@ void Graphics::PrintOffAlpha( int _x, int _y, std::string _s, int r, int g, int
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if (flipmode)
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{
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//flipbfont[font_idx(cur)].colorTransform(bfont_rect, ct);
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BlitSurfaceColoured( flipbfont[font_idx(curr)], NULL, backBuffer, &fontRect , ct);
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}
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else
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{
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//bfont[font_idx(cur)].colorTransform(bfont_rect, ct);
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//backBuffer.copyPixels(bfont[font_idx(cur)], bfont_rect, tpoint);
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BlitSurfaceColoured( bfont[font_idx(curr)], NULL, backBuffer, &fontRect , ct);
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}
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bfontpos+=bfontlen(curr) ;
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@ -411,14 +398,11 @@ void Graphics::bprint( int x, int y, std::string t, int r, int g, int b, bool ce
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void Graphics::bprintalpha( int x, int y, std::string t, int r, int g, int b, int a, bool cen /*= false*/ )
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{
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//printmask(x, y, t, cen);
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if (!notextoutline)
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{
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PrintAlpha(x, y - 1, t, 0, 0, 0, a, cen);
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if (cen)
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{
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//TODO find different
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PrintOffAlpha(-1, y, t, 0, 0, 0, a, cen);
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PrintOffAlpha(1, y, t, 0, 0, 0, a, cen);
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}
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@ -457,13 +441,10 @@ void Graphics::RPrint( int _x, int _y, std::string _s, int r, int g, int b, bool
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if (flipmode)
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{
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//flipbfont[font_idx(cur)].colorTransform(bfont_rect, ct);
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BlitSurfaceColoured( flipbfont[font_idx(curr)], NULL, backBuffer, &fontRect , ct);
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}
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else
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{
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//bfont[font_idx(cur)].colorTransform(bfont_rect, ct);
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//backBuffer.copyPixels(bfont[font_idx(cur)], bfont_rect, tpoint);
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BlitSurfaceColoured( bfont[font_idx(curr)], NULL, backBuffer, &fontRect , ct);
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}
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bfontpos+=bfontlen(curr) ;
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@ -552,7 +533,6 @@ void Graphics::drawsprite( int x, int y, int t, int r, int g, int b )
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{
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SDL_Rect rect = { Sint16(x), Sint16(y), sprites_rect.w, sprites_rect.h };
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setcolreal(getRGB(r,g,b));
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//sprites[t].colorTransform(sprites_rect, ct);
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BlitSurfaceColoured(sprites[t], NULL, backBuffer, &rect, ct);
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}
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@ -783,7 +763,6 @@ void Graphics::drawimage( int t, int xp, int yp, bool cent/*=false*/ )
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trect.w = images[t]->w;
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trect.h = images[t]->h;
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BlitSurfaceStandard(images[t], NULL, backBuffer, &trect);
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//backbuffer.copyPixels(images[t], trect, tpoint);
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}
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else
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{
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@ -823,9 +802,7 @@ void Graphics::cutscenebars()
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cutscenebarspos += 25;
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cutscenebarspos = std::min(cutscenebarspos, 361);
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FillRect(backBuffer, 0, 0, cutscenebarspos, 16, 0x000000);
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//backbuffer.fillRect(new Rectangle(0, 0, cutscenebarspos, 16), 0x000000);
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FillRect(backBuffer, 360-cutscenebarspos, 224, cutscenebarspos, 16, 0x000000);
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//backbuffer.fillRect(new Rectangle(360-cutscenebarspos, 224, cutscenebarspos, 16), 0x000000);
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}
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else
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{
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@ -836,9 +813,7 @@ void Graphics::cutscenebars()
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cutscenebarspos = std::max(cutscenebarspos, 0);
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//draw
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FillRect(backBuffer, 0, 0, cutscenebarspos, 16, 0x000000);
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//backbuffer.fillRect(new Rectangle(0, 0, cutscenebarspos, 16), 0x000000);
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FillRect(backBuffer, 360-cutscenebarspos, 224, cutscenebarspos, 16, 0x000000);
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//backbuffer.fillRect(new Rectangle(360-cutscenebarspos, 224, cutscenebarspos, 16), 0x000000);
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}
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}
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}
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@ -905,7 +880,6 @@ void Graphics::drawpixeltextbox( int x, int y, int w, int h, int w2, int h2, int
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//given these parameters, draw a textbox with a pixel width
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//madrect.x = x; madrect.y = y; madrect.w = w; madrect.h = h;
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//backbuffer.fillRect(madrect, RGB(r / 6, g / 6, b / 6));
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FillRect(backBuffer,x,y,w,h, r/6, g/6, b/6 );
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for (k = 0; k < w2-2; k++)
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@ -930,8 +904,6 @@ void Graphics::drawcustompixeltextbox( int x, int y, int w, int h, int w2, int h
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{
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//given these parameters, draw a textbox with a pixel width
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//madrect.x = x; madrect.y = y; madrect.w = w; madrect.h = h;
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//backbuffer.fillRect(madrect, RGB(r / 6, g / 6, b / 6));
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FillRect(backBuffer,x,y,w,h, r/6, g/6, b/6 );
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for (k = 0; k < w2-2; k++)
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@ -966,8 +938,6 @@ void Graphics::drawcustompixeltextbox( int x, int y, int w, int h, int w2, int h
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void Graphics::drawtextbox( int x, int y, int w, int h, int r, int g, int b )
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{
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//given these parameters, draw a textbox
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//madrect.x = x; madrect.y = y; madrect.w = w*8; madrect.h = h*8;
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//backbuffer.fillRect(madrect, RGB(r / 6, g / 6, b / 6));
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FillRect(backBuffer,x,y,w*8,h*8, r/6, g/6, b/6 );
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drawcoloredtile(x, y, 40, r, g, b);
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@ -1071,14 +1041,12 @@ void Graphics::drawfade()
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if ((fademode == 1)||(fademode == 4))
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{
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FillRect(backBuffer, 0, 0, backBuffer->w, backBuffer->h, 0x000000);
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//backbuffer.fillRect(backbuffer.rect, 0x000000);
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}
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else if(fademode==3)
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{
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for (int i = 0; i < 15; i++)
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{
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FillRect(backBuffer, fadebars[i], i * 16, fadeamount, 16, 0x000000 );
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//backbuffer.fillRect(new Rectangle(, , , 16), 0x000000);
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}
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}
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else if(fademode==5 )
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@ -1086,7 +1054,6 @@ void Graphics::drawfade()
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for (int i = 0; i < 15; i++)
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{
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FillRect(backBuffer, fadebars[i]-fadeamount, i * 16, 500, 16, 0x000000 );
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//backbuffer.fillRect(new Rectangle(fadebars[i]-fadeamount, i * 16, 500, 16), 0x000000);
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}
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}
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@ -1461,14 +1428,11 @@ void Graphics::drawentities()
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{
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tpoint.x = obj.entities[i].xp;
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tpoint.y = obj.entities[i].yp;
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//
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setcol(obj.entities[i].colour);
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//flipsprites[obj.entities[i].drawframe].colorTransform(sprites_rect, ct);
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drawRect = sprites_rect;
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drawRect.x += tpoint.x;
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drawRect.y += tpoint.y;
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BlitSurfaceColoured(flipsprites[obj.entities[i].drawframe],NULL, backBuffer, &drawRect, ct);
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//backbuffer.copyPixels(flipsprites[obj.entities[i].drawframe], sprites_rect, tpoint);
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if (map.warpx)
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{
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//screenwrapping!
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@ -1513,9 +1477,7 @@ void Graphics::drawentities()
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{
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tpoint.x = obj.entities[i].xp;
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tpoint.y = obj.entities[i].yp;
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//
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setcol(obj.entities[i].colour);
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//sprites[obj.entities[i].drawframe].colorTransform(sprites_rect, ct);
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drawRect = sprites_rect;
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drawRect.x += tpoint.x;
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@ -1605,12 +1567,10 @@ void Graphics::drawentities()
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//A seperate index of colours, for simplicity
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if(obj.entities[i].colour==1)
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{
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//backbuffer.fillRect(prect, RGB(196 - (fRandom() * 64), 10, 10));
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FillRect(backBuffer, prect, (fRandom() * 64), 10, 10);
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}
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else if (obj.entities[i].colour == 2)
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{
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//backbuffer.fillRect(prect, RGB(160- help.glow/2 - (fRandom()*20), 200- help.glow/2, 220 - help.glow));
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FillRect(backBuffer,prect, int(160- help.glow/2 - (fRandom()*20)), 200- help.glow/2, 220 - help.glow);
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}
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}
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@ -1640,7 +1600,6 @@ void Graphics::drawentities()
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}
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else if (obj.entities[i].size == 8) // Special: Moving platform, 8 tiles
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{
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//TODO check this is correct game breaking moving paltform
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tpoint.x = obj.entities[i].xp;
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tpoint.y = obj.entities[i].yp;
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drawRect = sprites_rect;
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@ -1801,7 +1760,6 @@ void Graphics::drawentities()
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}
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else if (obj.entities[i].size == 11) //The fucking elephant
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{
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//TODO elephant bug
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setcol(obj.entities[i].colour);
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drawimagecol(3, obj.entities[i].xp, obj.entities[i].yp);
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}
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@ -1813,7 +1771,6 @@ void Graphics::drawentities()
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tpoint.x = obj.entities[i].xp;
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tpoint.y = obj.entities[i].yp;
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setcol(obj.entities[i].colour);
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//
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drawRect = sprites_rect;
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drawRect.x += tpoint.x;
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@ -1927,27 +1884,19 @@ void Graphics::drawentities()
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//scaleMatrix.scale(6, 6);
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//bigbuffer.fillRect(bigbuffer.rect, 0x000000);
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FillRect(tempBuffer, 0x000000);
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tpoint.x = obj.entities[i].xp; tpoint.y = obj.entities[i].yp;
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setcol(obj.entities[i].colour);
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//flipsprites[obj.entities[i].drawframe].colorTransform(sprites_rect, ct);
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//bigbuffer.copyPixels(flipsprites[obj.entities[i].drawframe], sprites_rect, new Point(0, 0));
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SDL_Rect drawRect = {Sint16(obj.entities[i].xp ), Sint16(obj.entities[i].yp), sprites_rect.x, sprites_rect.y };
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SDL_Surface* TempSurface = ScaleSurface( flipsprites[obj.entities[i].drawframe], 6* sprites_rect.w,6* sprites_rect.w );
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BlitSurfaceColoured(TempSurface, NULL , backBuffer, &drawRect, ct );
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SDL_FreeSurface(TempSurface);
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//scaleMatrix.translate(-obj.entities[i].xp, -obj.entities[i].yp);
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}
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else
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{
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//TODO checkthis
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tpoint.x = obj.entities[i].xp; tpoint.y = obj.entities[i].yp;
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setcol(obj.entities[i].colour);
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//flipsprites[obj.entities[i].drawframe].colorTransform(sprites_rect, ct);
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//bigbuffer.copyPixels(flipsprites[obj.entities[i].drawframe], sprites_rect, new Point(0, 0));
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SDL_Rect drawRect = {Sint16(obj.entities[i].xp ), Sint16(obj.entities[i].yp), Sint16(sprites_rect.x * 6), Sint16(sprites_rect.y * 6 ) };
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SDL_Surface* TempSurface = ScaleSurface( flipsprites[obj.entities[i].drawframe], 6 * sprites_rect.w,6* sprites_rect.h );
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BlitSurfaceColoured(TempSurface, NULL , backBuffer, &drawRect, ct );
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@ -1977,7 +1926,6 @@ void Graphics::drawbackground( int t )
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if (starsspeed[i] <= 6)
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{
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FillRect(backBuffer,stars[i], getRGB(0x22,0x22,0x22));
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//backbuffer.fillRect(stars[i], 0x222222);
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}
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else
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{
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@ -2171,8 +2119,6 @@ void Graphics::drawbackground( int t )
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if (backgrounddrawn)
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{
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//TODO Scroll?
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//towerbuffer.scroll( -3, 0);
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ScrollSurface(towerbuffer, -3, 0 );
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for (int j = 0; j < 15; j++)
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{
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@ -2201,9 +2147,6 @@ void Graphics::drawbackground( int t )
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}
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backgrounddrawn = true;
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}
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//TODO this is why map breaks
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//backbuffer.copyPixels(towerbuffer, towerbuffer.rect, tl);
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BlitSurfaceStandard(towerbuffer, NULL, backBuffer, NULL);
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break;
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case 4: //Warp zone (vertical)
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@ -2212,8 +2155,6 @@ void Graphics::drawbackground( int t )
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if (backgrounddrawn)
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{
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//TODO scroll?!
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//towerbuffer.scroll(0, -3);
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ScrollSurface(towerbuffer,0,-3);
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for (int i = 0; i < 21; i++)
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{
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@ -2358,8 +2299,6 @@ void Graphics::drawbackground( int t )
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break;
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default:
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FillRect(backBuffer, 0x000000 );
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//TODO
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//backbuffer.copyPixels(backgrounds[t], bg_rect, tl);
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BlitSurfaceStandard(backgrounds[t], NULL, backBuffer, &bg_rect);
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break;
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@ -2368,7 +2307,6 @@ void Graphics::drawbackground( int t )
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void Graphics::drawmap()
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{
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///TODO forground once;
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if (!foregrounddrawn)
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{
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FillRect(foregroundBuffer, 0x00000000);
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@ -2635,7 +2573,6 @@ void Graphics::drawtowerbackgroundsolo()
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void Graphics::drawtowerbackground()
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{
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//TODO
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int temp;
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if (map.bypos < 0) map.bypos += 120 * 8;
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@ -2654,7 +2591,6 @@ void Graphics::drawtowerbackground()
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}
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}
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//backbuffer.copyPixels(towerbuffer, towerbuffer.rect, tl, null, null, false);
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SDL_BlitSurface(towerbuffer,NULL, backBuffer,NULL);
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map.tdrawback = false;
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@ -2662,8 +2598,6 @@ void Graphics::drawtowerbackground()
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else
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{
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//just update the bottom
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//TODO SCOLL
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//towerbuffer.scroll(0, -map.bscroll);
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ScrollSurface(towerbuffer, 0, -map.bscroll);
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for (int i = 0; i < 40; i++)
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{
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@ -2671,7 +2605,6 @@ void Graphics::drawtowerbackground()
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drawtowertile3(i * 8, -(map.bypos % 8), temp, map.colstate);
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}
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//backbuffer.copyPixels(towerbuffer, towerbuffer.rect, tl, null, null, false);
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SDL_BlitSurface(towerbuffer,NULL, backBuffer,NULL);
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}
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}
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@ -2875,15 +2808,10 @@ void Graphics::setcol( int t )
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ct.colour = 0xFFFFFF;
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break;
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}
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//ct.color = endian_swap(ct.color);
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}
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void Graphics::menuoffrender()
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{
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//TODO
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//screenbuffer.lock();
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//screenbuffer.copyPixels(menubuffer, menubuffer.rect, tl, null, null, false);
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//screenbuffer->UpdateScreen(menubuffer,NULL);
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SDL_Rect offsetRect1;
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setRect (offsetRect1, 0, 0, backBuffer->w ,backBuffer->h);
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@ -2913,20 +2841,15 @@ void Graphics::menuoffrender()
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//put the stored backbuffer in the backbuffer.
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BlitSurfaceStandard(tempBuffer, NULL, backBuffer, NULL);
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//screenbuffer.copyPixels(backbuffer, backbuffer.rect, new Point(0, menuoffset), null, null, false);
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SDL_Rect offsetRect;
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setRect (offsetRect, 0, menuoffset, backBuffer->w ,backBuffer->h);
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BlitSurfaceStandard(menubuffer,NULL,backBuffer,&offsetRect);
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}
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//screenbuffer.unlock();
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SDL_Rect rect;
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setRect(rect, 0, 0, backBuffer->w, backBuffer->h);
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screenbuffer->UpdateScreen(backBuffer,&rect);
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//backbuffer.lock();
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//backbuffer.fillRect(backbuffer.rect, 0x000000);
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FillRect(backBuffer, 0x000000);
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//backbuffer.unlock();
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}
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void Graphics::drawhuetile( int x, int y, int t, int c )
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@ -3023,7 +2946,6 @@ void Graphics::flashlight()
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void Graphics::screenshake()
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{
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point tpoint;
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//screenbuffer.lock();
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if(flipmode)
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{
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// tpoint.x = int((Math.random() * 7) - 4); tpoint.y = int((Math.random() * 7) - 4);
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@ -3050,14 +2972,9 @@ void Graphics::screenshake()
|
|||
SDL_Rect shakeRect;
|
||||
setRect(shakeRect,tpoint.x, tpoint.y, backBuffer->w, backBuffer->h);
|
||||
screenbuffer->UpdateScreen( backBuffer, &shakeRect);
|
||||
// screenbuffer.copyPixels(backbuffer, backbuffer.rect, tpoint, null, null, false);
|
||||
}
|
||||
//screenbuffer.unlock();
|
||||
|
||||
//backbuffer.lock();
|
||||
FillRect(backBuffer, 0x000000 );
|
||||
//backbuffer.fillRect(backbuffer.rect, 0x000000);
|
||||
//backbuffer.unlock();
|
||||
}
|
||||
|
||||
void Graphics::render()
|
||||
|
@ -3198,7 +3115,6 @@ void Graphics::setcolreal(Uint32 t)
|
|||
|
||||
void Graphics::drawforetile(int x, int y, int t)
|
||||
{
|
||||
//frontbuffer.copyPixels(tiles[t], tiles_rect, tpoint);
|
||||
SDL_Rect rect;
|
||||
setRect(rect, x,y,tiles_rect.w, tiles_rect.h);
|
||||
BlitSurfaceStandard(tiles[t],NULL, foregroundBuffer, &rect );
|
||||
|
@ -3206,7 +3122,6 @@ void Graphics::drawforetile(int x, int y, int t)
|
|||
|
||||
void Graphics::drawforetile2(int x, int y, int t)
|
||||
{
|
||||
//frontbuffer.copyPixels(tiles2[t], tiles_rect, tpoint);
|
||||
SDL_Rect rect;
|
||||
setRect(rect, x,y,tiles_rect.w, tiles_rect.h);
|
||||
BlitSurfaceStandard(tiles2[t],NULL, foregroundBuffer, &rect );
|
||||
|
@ -3217,7 +3132,6 @@ void Graphics::drawforetile3(int x, int y, int t, int off)
|
|||
SDL_Rect rect;
|
||||
setRect(rect, x,y,tiles_rect.w, tiles_rect.h);
|
||||
BlitSurfaceStandard(tiles3[t+(off*30)],NULL, foregroundBuffer, &rect );
|
||||
//frontbuffer.copyPixels(tiles3[t+(off*30)], tiles_rect, tpoint);
|
||||
}
|
||||
|
||||
void Graphics::drawrect(int x, int y, int w, int h, int r, int g, int b)
|
||||
|
@ -3228,7 +3142,6 @@ void Graphics::drawrect(int x, int y, int w, int h, int r, int g, int b)
|
|||
madrect.y = y;
|
||||
madrect.w = w;
|
||||
madrect.h = 1;
|
||||
//backbuffer.fillRect(madrect, RGB(r,g,b));
|
||||
FillRect(backBuffer, madrect, getRGB(b,g,r));
|
||||
|
||||
madrect.w = 1;
|
||||
|
|
Loading…
Reference in a new issue