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Initialize saveDir and levelDir in FileSystemUtils.cpp

This is just in case these values happen to be used without being
initialized or anything. I vaguely recall someone reporting an issue
where they didn't have a "Documents" folder on Windows and their level
folder ended up being a garbage path, so it's good to do this.
This commit is contained in:
Misa 2020-07-06 11:13:30 -07:00 committed by Ethan Lee
parent 2716296a10
commit 5eab43a655

View file

@ -34,8 +34,8 @@
#define MAX_PATH PATH_MAX #define MAX_PATH PATH_MAX
#endif #endif
char saveDir[MAX_PATH]; char saveDir[MAX_PATH] = {'\0'};
char levelDir[MAX_PATH]; char levelDir[MAX_PATH] = {'\0'};
void PLATFORM_getOSDirectory(char* output); void PLATFORM_getOSDirectory(char* output);
void PLATFORM_migrateSaveData(char* output); void PLATFORM_migrateSaveData(char* output);