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https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-12-23 01:59:43 +01:00
Fix weird bracketing in game.gamestate switch-case
It looks like one bracket got out-of-place for whatever reason. This doesn't affect the case-switch at all, due to how case-switches work, but it's still weird to look at. Indentation has been updated accordingly.
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4bea40fc22
commit
58e512d001
1 changed files with 41 additions and 41 deletions
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@ -440,51 +440,51 @@ int main(int argc, char *argv[])
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gameinput();
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gamerender();
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gamelogic();
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}
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break;
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case MAPMODE:
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maprender();
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mapinput();
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maplogic();
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break;
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case TELEPORTERMODE:
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teleporterrender();
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if(game.useteleporter)
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{
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teleporterinput();
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}
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else
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{
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if (script.running)
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{
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script.run();
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}
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gameinput();
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}
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maplogic();
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break;
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case GAMECOMPLETE:
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gamecompleterender();
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//Input
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gamecompleteinput();
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//Logic
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gamecompletelogic();
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break;
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case GAMECOMPLETE2:
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gamecompleterender2();
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//Input
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gamecompleteinput2();
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//Logic
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gamecompletelogic2();
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break;
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case CLICKTOSTART:
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help.updateglow();
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break;
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default:
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break;
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case MAPMODE:
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maprender();
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mapinput();
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maplogic();
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break;
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case TELEPORTERMODE:
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teleporterrender();
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if(game.useteleporter)
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{
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teleporterinput();
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}
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else
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{
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if (script.running)
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{
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script.run();
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}
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gameinput();
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}
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maplogic();
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break;
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case GAMECOMPLETE:
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gamecompleterender();
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//Input
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gamecompleteinput();
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//Logic
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gamecompletelogic();
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break;
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case GAMECOMPLETE2:
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gamecompleterender2();
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//Input
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gamecompleteinput2();
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//Logic
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gamecompletelogic2();
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break;
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case CLICKTOSTART:
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help.updateglow();
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break;
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default:
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break;
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}
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