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Use for-loop in Game::crewrescued()

It's better to not use an STL function here.
This commit is contained in:
Misa 2020-04-09 16:01:53 -07:00 committed by Ethan Lee
parent a37715abb6
commit 45e7a9db3e

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@ -7620,7 +7620,15 @@ void Game::swnpenalty()
int Game::crewrescued() int Game::crewrescued()
{ {
return std::count(crewstats.begin(), crewstats.end(), true); int temp = 0;
for (size_t i = 0; i < crewstats.size(); i++)
{
if (crewstats[i])
{
temp++;
}
}
return temp;
} }
void Game::resetgameclock() void Game::resetgameclock()