From 45e7a9db3e5c886756892299ab5062cbbf186e5a Mon Sep 17 00:00:00 2001 From: Misa Date: Thu, 9 Apr 2020 16:01:53 -0700 Subject: [PATCH] Use for-loop in Game::crewrescued() It's better to not use an STL function here. --- desktop_version/src/Game.cpp | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/desktop_version/src/Game.cpp b/desktop_version/src/Game.cpp index 0fc1b64d..e9b214e2 100644 --- a/desktop_version/src/Game.cpp +++ b/desktop_version/src/Game.cpp @@ -7620,7 +7620,15 @@ void Game::swnpenalty() int Game::crewrescued() { - return std::count(crewstats.begin(), crewstats.end(), true); + int temp = 0; + for (size_t i = 0; i < crewstats.size(); i++) + { + if (crewstats[i]) + { + temp++; + } + } + return temp; } void Game::resetgameclock()