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Don't gray out invincibility/slowdown in intermission

When I re-enabled them for intermissions earlier, I forgot to un-gray
them out.
This commit is contained in:
Misa 2020-06-29 19:25:46 -07:00 committed by Ethan Lee
parent e85d5a8714
commit 3f077ee56a

View File

@ -7214,8 +7214,8 @@ void Game::createmenu( enum Menu::MenuName t, bool samemenu/*= false*/ )
option("animated backgrounds");
option("screen effects");
option("text outline");
option("invincibility", !ingame_titlemode || !inspecial());
option("slowdown", !ingame_titlemode || !inspecial());
option("invincibility", !ingame_titlemode || (!game.insecretlab && !game.intimetrial && !game.nodeathmode));
option("slowdown", !ingame_titlemode || (!game.insecretlab && !game.intimetrial && !game.nodeathmode));
option("load screen");
option("room name bg");
option("return");