From 3f077ee56a1e8c8f83c24c35d38a1ce2091ff086 Mon Sep 17 00:00:00 2001 From: Misa Date: Mon, 29 Jun 2020 19:25:46 -0700 Subject: [PATCH] Don't gray out invincibility/slowdown in intermission When I re-enabled them for intermissions earlier, I forgot to un-gray them out. --- desktop_version/src/Game.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/desktop_version/src/Game.cpp b/desktop_version/src/Game.cpp index c3792f79..e5e020ec 100644 --- a/desktop_version/src/Game.cpp +++ b/desktop_version/src/Game.cpp @@ -7214,8 +7214,8 @@ void Game::createmenu( enum Menu::MenuName t, bool samemenu/*= false*/ ) option("animated backgrounds"); option("screen effects"); option("text outline"); - option("invincibility", !ingame_titlemode || !inspecial()); - option("slowdown", !ingame_titlemode || !inspecial()); + option("invincibility", !ingame_titlemode || (!game.insecretlab && !game.intimetrial && !game.nodeathmode)); + option("slowdown", !ingame_titlemode || (!game.insecretlab && !game.intimetrial && !game.nodeathmode)); option("load screen"); option("room name bg"); option("return");