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https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-12-22 09:39:43 +01:00
Mirror time trial results screen
This has a lot of reading-orientation stuff on it like "Key: value", so easiest is to just flip the whole design of the screen rather than trying to flip individual strings.
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parent
79a0ad8493
commit
3d04d0acbc
1 changed files with 26 additions and 12 deletions
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@ -1444,7 +1444,7 @@ static void menurender(void)
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std::string tempstring = game.resulttimestring() + loc::gettext(" / ") + game.timetstring(game.timetrialresultpar) + loc::gettext(".99");
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uint32_t plus1_flags = PR_RIGHT | PR_CJK_LOW;
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uint32_t plus1_flags = PR_RIGHT | PR_CJK_LOW | PR_RTL_XFLIP;
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int plus1_offset = 0;
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if (font::len(0, tempstring.c_str()) + font::len(0, loc::gettext("+1 Rank!")) > (292-49))
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{
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@ -1453,18 +1453,32 @@ static void menurender(void)
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plus1_offset = -10;
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}
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graphics.drawspritesetcol(22, 80-15, 50, 22);
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font::print(PR_CJK_HIGH, 49, 80-15, loc::gettext("TIME TAKEN:"), 255, 255, 255);
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font::print(PR_CJK_LOW, 49, 90-15, tempstring, tr, tg, tb);
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/* sprite_x_1 is used for the clock and trinket,
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* sprite_x_2 is used for the player. */
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int sprite_x_1, sprite_x_2;
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if (!font::is_rtl(PR_FONT_INTERFACE))
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{
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sprite_x_1 = 22;
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sprite_x_2 = 22 - 4;
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}
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else
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{
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sprite_x_1 = SCREEN_WIDTH_PIXELS - 22 - 16;
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sprite_x_2 = SCREEN_WIDTH_PIXELS - 22 - 16 - 4;
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}
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graphics.drawspritesetcol(sprite_x_1, 80-15, 50, 22);
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font::print(PR_CJK_HIGH | PR_RTL_XFLIP, 49, 80-15, loc::gettext("TIME TAKEN:"), 255, 255, 255);
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font::print(PR_CJK_LOW | PR_RTL_XFLIP, 49, 90-15, tempstring, tr, tg, tb);
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if (game.timetrialresulttime <= game.timetrialresultpar)
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{
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font::print(plus1_flags, 292, 90-15+plus1_offset, loc::gettext("+1 Rank!"), 255, 255, 255);
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}
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tempstring = help.String(game.timetrialresultdeaths);
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graphics.drawspritesetcol(22-4, 80+20-4, 12, 22);
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font::print(PR_CJK_HIGH, 49, 80+20, loc::gettext("NUMBER OF DEATHS:"), 255, 255, 255);
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font::print(PR_CJK_LOW, 49, 90+20, tempstring, tr, tg, tb);
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graphics.drawspritesetcol(sprite_x_2, 80+20-4, 12, 22);
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font::print(PR_CJK_HIGH | PR_RTL_XFLIP, 49, 80+20, loc::gettext("NUMBER OF DEATHS:"), 255, 255, 255);
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font::print(PR_CJK_LOW | PR_RTL_XFLIP, 49, 90+20, tempstring, tr, tg, tb);
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if (game.timetrialresultdeaths == 0)
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{
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font::print(plus1_flags, 292, 90+20+plus1_offset, loc::gettext("+1 Rank!"), 255, 255, 255);
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@ -1477,9 +1491,9 @@ static void menurender(void)
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"n_trinkets:int, max_trinkets:int",
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game.timetrialresulttrinkets, game.timetrialresultshinytarget
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);
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graphics.drawspritesetcol(22, 80+55, 22, 22);
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font::print(PR_CJK_HIGH, 49, 80+55, loc::gettext("SHINY TRINKETS:"), 255, 255, 255);
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font::print(PR_CJK_LOW, 49, 90+55, buffer, tr, tg, tb);
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graphics.drawspritesetcol(sprite_x_1, 80+55, 22, 22);
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font::print(PR_CJK_HIGH | PR_RTL_XFLIP, 49, 80+55, loc::gettext("SHINY TRINKETS:"), 255, 255, 255);
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font::print(PR_CJK_LOW | PR_RTL_XFLIP, 49, 90+55, buffer, tr, tg, tb);
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if (game.timetrialresulttrinkets >= game.timetrialresultshinytarget)
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{
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font::print(plus1_flags, 292, 90+55+plus1_offset, loc::gettext("+1 Rank!"), 255, 255, 255);
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@ -1507,12 +1521,12 @@ static void menurender(void)
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int rankx = ranktextx + ranktextw - rankw;
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if (game.currentmenuname == Menu::timetrialcomplete2 || game.currentmenuname == Menu::timetrialcomplete3)
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{
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font::print(PR_2X, ranktextx, 175, loc::gettext("Rank:"), tr, tg, tb);
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font::print(PR_2X | PR_RTL_XFLIP, ranktextx, 175, loc::gettext("Rank:"), tr, tg, tb);
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}
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if (game.currentmenuname == Menu::timetrialcomplete3)
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{
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font::print(PR_4X, rankx, 165, rank, 255, 255, 255);
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font::print(PR_4X | PR_RTL_XFLIP, rankx, 165, rank, 255, 255, 255);
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}
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break;
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}
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