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Make "no, keep playing" go back to pause menu
This is so the menus can stack on top of each other. Well, technically they don't, but it's the same thing.
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1 changed files with 3 additions and 2 deletions
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@ -2089,8 +2089,9 @@ void mapmenuactionpress()
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break;
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case 10:
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//return to game
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graphics.resumegamemode = true;
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//return to pause menu
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music.playef(11);
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game.menupage = 31;
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break;
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case 11:
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//quit to menu
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