mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-12-22 17:49:43 +01:00
Fix mixed indentation in Graphics.cpp
To reiterate, I just want to remove the mixed indentation that just randomly pops up in the middle of a file, because it gets annoying. Thus, the indentation of a particular piece of code should simply match the surrounding code. And I consider it completely fine that this file switches from indenting 4-wide spaces to tabs starting from Graphics::setcol() onwards. I don't think it's worth it to untabify Graphics::setcol() and below.
This commit is contained in:
parent
88c16cdae8
commit
3943e160de
1 changed files with 88 additions and 88 deletions
|
@ -30,7 +30,7 @@ void Graphics::init()
|
||||||
|
|
||||||
//ct = new ColorTransform(0, 0, 0, 1, 255, 255, 255, 1); //Set to white
|
//ct = new ColorTransform(0, 0, 0, 1, 255, 255, 255, 1); //Set to white
|
||||||
|
|
||||||
linestate = 0;
|
linestate = 0;
|
||||||
|
|
||||||
|
|
||||||
trinketcolset = false;
|
trinketcolset = false;
|
||||||
|
@ -87,7 +87,7 @@ void Graphics::init()
|
||||||
|
|
||||||
spcol = 0;
|
spcol = 0;
|
||||||
spcoldel = 0;
|
spcoldel = 0;
|
||||||
rcol = 0;
|
rcol = 0;
|
||||||
|
|
||||||
crewframe = 0;
|
crewframe = 0;
|
||||||
crewframedelay = 4;
|
crewframedelay = 4;
|
||||||
|
@ -313,10 +313,10 @@ void Graphics::bigprint( int _x, int _y, std::string _s, int r, int g, int b, b
|
||||||
|
|
||||||
ct.colour = getRGB(r, g, b);
|
ct.colour = getRGB(r, g, b);
|
||||||
|
|
||||||
if (cen)
|
if (cen)
|
||||||
{
|
{
|
||||||
_x = std::max(160 - (int((len(_s)/ 2.0)*sc)), 0 );
|
_x = std::max(160 - (int((len(_s)/ 2.0)*sc)), 0 );
|
||||||
}
|
}
|
||||||
|
|
||||||
int bfontpos = 0;
|
int bfontpos = 0;
|
||||||
int curr;
|
int curr;
|
||||||
|
@ -336,17 +336,17 @@ void Graphics::bigprint( int _x, int _y, std::string _s, int r, int g, int b, b
|
||||||
|
|
||||||
if (flipmode)
|
if (flipmode)
|
||||||
{
|
{
|
||||||
SDL_Surface* tempPrint = ScaleSurfaceSlow(flipbfont[font_idx(curr)], bfont[font_idx(curr)]->w *sc,bfont[font_idx(curr)]->h *sc);
|
SDL_Surface* tempPrint = ScaleSurfaceSlow(flipbfont[font_idx(curr)], bfont[font_idx(curr)]->w *sc,bfont[font_idx(curr)]->h *sc);
|
||||||
SDL_Rect printrect = { Sint16((_x) + bfontpos), Sint16(_y) , Sint16(bfont_rect.w*sc), Sint16(bfont_rect.h * sc)};
|
SDL_Rect printrect = { Sint16((_x) + bfontpos), Sint16(_y) , Sint16(bfont_rect.w*sc), Sint16(bfont_rect.h * sc)};
|
||||||
BlitSurfaceColoured(tempPrint, NULL, backBuffer, &printrect, ct);
|
BlitSurfaceColoured(tempPrint, NULL, backBuffer, &printrect, ct);
|
||||||
SDL_FreeSurface(tempPrint);
|
SDL_FreeSurface(tempPrint);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
SDL_Surface* tempPrint = ScaleSurfaceSlow(bfont[font_idx(curr)], bfont[font_idx(curr)]->w *sc,bfont[font_idx(curr)]->h *sc);
|
SDL_Surface* tempPrint = ScaleSurfaceSlow(bfont[font_idx(curr)], bfont[font_idx(curr)]->w *sc,bfont[font_idx(curr)]->h *sc);
|
||||||
SDL_Rect printrect = { static_cast<Sint16>((_x) + bfontpos), static_cast<Sint16>(_y) , static_cast<Sint16>((bfont_rect.w*sc)+1), static_cast<Sint16>((bfont_rect.h * sc)+1)};
|
SDL_Rect printrect = { static_cast<Sint16>((_x) + bfontpos), static_cast<Sint16>(_y) , static_cast<Sint16>((bfont_rect.w*sc)+1), static_cast<Sint16>((bfont_rect.h * sc)+1)};
|
||||||
BlitSurfaceColoured(tempPrint, NULL, backBuffer, &printrect, ct);
|
BlitSurfaceColoured(tempPrint, NULL, backBuffer, &printrect, ct);
|
||||||
SDL_FreeSurface(tempPrint);
|
SDL_FreeSurface(tempPrint);
|
||||||
}
|
}
|
||||||
bfontpos+=bfontlen(curr) *sc;
|
bfontpos+=bfontlen(curr) *sc;
|
||||||
}
|
}
|
||||||
|
@ -744,10 +744,10 @@ void Graphics::drawgui()
|
||||||
void Graphics::drawimagecol( int t, int xp, int yp, int r = 0, int g = 0, int b = 0, bool cent/*= false*/ )
|
void Graphics::drawimagecol( int t, int xp, int yp, int r = 0, int g = 0, int b = 0, bool cent/*= false*/ )
|
||||||
{
|
{
|
||||||
SDL_Rect trect;
|
SDL_Rect trect;
|
||||||
if(r+g+b != 0)
|
if(r+g+b != 0)
|
||||||
{
|
{
|
||||||
RGBf(r,g,b);
|
RGBf(r,g,b);
|
||||||
}
|
}
|
||||||
|
|
||||||
point tpoint;
|
point tpoint;
|
||||||
if (cent)
|
if (cent)
|
||||||
|
@ -832,8 +832,8 @@ void Graphics::cutscenebars()
|
||||||
//disappearing
|
//disappearing
|
||||||
if (cutscenebarspos > 0)
|
if (cutscenebarspos > 0)
|
||||||
{
|
{
|
||||||
cutscenebarspos -= 25;
|
cutscenebarspos -= 25;
|
||||||
cutscenebarspos = std::max(cutscenebarspos, 0);
|
cutscenebarspos = std::max(cutscenebarspos, 0);
|
||||||
//draw
|
//draw
|
||||||
FillRect(backBuffer, 0, 0, cutscenebarspos, 16, 0x000000);
|
FillRect(backBuffer, 0, 0, cutscenebarspos, 16, 0x000000);
|
||||||
//backbuffer.fillRect(new Rectangle(0, 0, cutscenebarspos, 16), 0x000000);
|
//backbuffer.fillRect(new Rectangle(0, 0, cutscenebarspos, 16), 0x000000);
|
||||||
|
@ -1448,7 +1448,7 @@ void Graphics::drawentities()
|
||||||
|
|
||||||
SDL_Rect drawRect;
|
SDL_Rect drawRect;
|
||||||
|
|
||||||
trinketcolset = false;
|
trinketcolset = false;
|
||||||
|
|
||||||
for (int i = obj.nentity - 1; i >= 0; i--)
|
for (int i = obj.nentity - 1; i >= 0; i--)
|
||||||
{
|
{
|
||||||
|
@ -1640,7 +1640,7 @@ void Graphics::drawentities()
|
||||||
}
|
}
|
||||||
else if (obj.entities[i].size == 8) // Special: Moving platform, 8 tiles
|
else if (obj.entities[i].size == 8) // Special: Moving platform, 8 tiles
|
||||||
{
|
{
|
||||||
//TODO check this is correct game breaking moving paltform
|
//TODO check this is correct game breaking moving paltform
|
||||||
tpoint.x = obj.entities[i].xp;
|
tpoint.x = obj.entities[i].xp;
|
||||||
tpoint.y = obj.entities[i].yp;
|
tpoint.y = obj.entities[i].yp;
|
||||||
drawRect = sprites_rect;
|
drawRect = sprites_rect;
|
||||||
|
@ -1801,7 +1801,7 @@ void Graphics::drawentities()
|
||||||
}
|
}
|
||||||
else if (obj.entities[i].size == 11) //The fucking elephant
|
else if (obj.entities[i].size == 11) //The fucking elephant
|
||||||
{
|
{
|
||||||
//TODO elephant bug
|
//TODO elephant bug
|
||||||
setcol(obj.entities[i].colour);
|
setcol(obj.entities[i].colour);
|
||||||
drawimagecol(3, obj.entities[i].xp, obj.entities[i].yp);
|
drawimagecol(3, obj.entities[i].xp, obj.entities[i].yp);
|
||||||
}
|
}
|
||||||
|
@ -1923,36 +1923,36 @@ void Graphics::drawentities()
|
||||||
{
|
{
|
||||||
//Special for epilogue: huge hero!
|
//Special for epilogue: huge hero!
|
||||||
|
|
||||||
if (flipmode) {
|
if (flipmode) {
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//scaleMatrix.scale(6, 6);
|
//scaleMatrix.scale(6, 6);
|
||||||
//bigbuffer.fillRect(bigbuffer.rect, 0x000000);
|
//bigbuffer.fillRect(bigbuffer.rect, 0x000000);
|
||||||
FillRect(tempBuffer, 0x000000);
|
FillRect(tempBuffer, 0x000000);
|
||||||
|
|
||||||
tpoint.x = obj.entities[i].xp; tpoint.y = obj.entities[i].yp;
|
tpoint.x = obj.entities[i].xp; tpoint.y = obj.entities[i].yp;
|
||||||
setcol(obj.entities[i].colour);
|
setcol(obj.entities[i].colour);
|
||||||
//flipsprites[obj.entities[i].drawframe].colorTransform(sprites_rect, ct);
|
//flipsprites[obj.entities[i].drawframe].colorTransform(sprites_rect, ct);
|
||||||
//bigbuffer.copyPixels(flipsprites[obj.entities[i].drawframe], sprites_rect, new Point(0, 0));
|
//bigbuffer.copyPixels(flipsprites[obj.entities[i].drawframe], sprites_rect, new Point(0, 0));
|
||||||
SDL_Rect drawRect = {Sint16(obj.entities[i].xp ), Sint16(obj.entities[i].yp), sprites_rect.x, sprites_rect.y };
|
SDL_Rect drawRect = {Sint16(obj.entities[i].xp ), Sint16(obj.entities[i].yp), sprites_rect.x, sprites_rect.y };
|
||||||
SDL_Surface* TempSurface = ScaleSurface( flipsprites[obj.entities[i].drawframe], 6* sprites_rect.w,6* sprites_rect.w );
|
SDL_Surface* TempSurface = ScaleSurface( flipsprites[obj.entities[i].drawframe], 6* sprites_rect.w,6* sprites_rect.w );
|
||||||
BlitSurfaceColoured(TempSurface, NULL , backBuffer, &drawRect, ct );
|
BlitSurfaceColoured(TempSurface, NULL , backBuffer, &drawRect, ct );
|
||||||
SDL_FreeSurface(TempSurface);
|
SDL_FreeSurface(TempSurface);
|
||||||
//scaleMatrix.translate(-obj.entities[i].xp, -obj.entities[i].yp);
|
//scaleMatrix.translate(-obj.entities[i].xp, -obj.entities[i].yp);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
//TODO checkthis
|
//TODO checkthis
|
||||||
tpoint.x = obj.entities[i].xp; tpoint.y = obj.entities[i].yp;
|
tpoint.x = obj.entities[i].xp; tpoint.y = obj.entities[i].yp;
|
||||||
setcol(obj.entities[i].colour);
|
setcol(obj.entities[i].colour);
|
||||||
//flipsprites[obj.entities[i].drawframe].colorTransform(sprites_rect, ct);
|
//flipsprites[obj.entities[i].drawframe].colorTransform(sprites_rect, ct);
|
||||||
//bigbuffer.copyPixels(flipsprites[obj.entities[i].drawframe], sprites_rect, new Point(0, 0));
|
//bigbuffer.copyPixels(flipsprites[obj.entities[i].drawframe], sprites_rect, new Point(0, 0));
|
||||||
SDL_Rect drawRect = {Sint16(obj.entities[i].xp ), Sint16(obj.entities[i].yp), Sint16(sprites_rect.x * 6), Sint16(sprites_rect.y * 6 ) };
|
SDL_Rect drawRect = {Sint16(obj.entities[i].xp ), Sint16(obj.entities[i].yp), Sint16(sprites_rect.x * 6), Sint16(sprites_rect.y * 6 ) };
|
||||||
SDL_Surface* TempSurface = ScaleSurface( flipsprites[obj.entities[i].drawframe], 6 * sprites_rect.w,6* sprites_rect.h );
|
SDL_Surface* TempSurface = ScaleSurface( flipsprites[obj.entities[i].drawframe], 6 * sprites_rect.w,6* sprites_rect.h );
|
||||||
BlitSurfaceColoured(TempSurface, NULL , backBuffer, &drawRect, ct );
|
BlitSurfaceColoured(TempSurface, NULL , backBuffer, &drawRect, ct );
|
||||||
SDL_FreeSurface(TempSurface);
|
SDL_FreeSurface(TempSurface);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -2214,7 +2214,7 @@ void Graphics::drawbackground( int t )
|
||||||
{
|
{
|
||||||
//TODO scroll?!
|
//TODO scroll?!
|
||||||
//towerbuffer.scroll(0, -3);
|
//towerbuffer.scroll(0, -3);
|
||||||
ScrollSurface(towerbuffer,0,-3);
|
ScrollSurface(towerbuffer,0,-3);
|
||||||
for (int i = 0; i < 21; i++)
|
for (int i = 0; i < 21; i++)
|
||||||
{
|
{
|
||||||
temp = 760 + (rcol * 3);
|
temp = 760 + (rcol * 3);
|
||||||
|
@ -2278,9 +2278,9 @@ void Graphics::drawbackground( int t )
|
||||||
warpbcol = RGBflip(0x0A, 0x0A, 0x0A);
|
warpbcol = RGBflip(0x0A, 0x0A, 0x0A);
|
||||||
warpfcol = RGBflip(0x12, 0x12, 0x12);
|
warpfcol = RGBflip(0x12, 0x12, 0x12);
|
||||||
break; //Gray
|
break; //Gray
|
||||||
default:
|
default:
|
||||||
warpbcol = RGBflip(0xFF, 0xFF, 0xFF);
|
warpbcol = RGBflip(0xFF, 0xFF, 0xFF);
|
||||||
warpfcol = RGBflip(0xFF, 0xFF, 0xFF);
|
warpfcol = RGBflip(0xFF, 0xFF, 0xFF);
|
||||||
}
|
}
|
||||||
|
|
||||||
backoffset += 1;
|
backoffset += 1;
|
||||||
|
@ -2411,42 +2411,42 @@ void Graphics::drawmap()
|
||||||
|
|
||||||
void Graphics::drawfinalmap()
|
void Graphics::drawfinalmap()
|
||||||
{
|
{
|
||||||
//Update colour cycling for final level
|
//Update colour cycling for final level
|
||||||
if (map.final_colormode) {
|
if (map.final_colormode) {
|
||||||
map.final_aniframedelay--;
|
map.final_aniframedelay--;
|
||||||
if(map.final_aniframedelay==0)
|
if(map.final_aniframedelay==0)
|
||||||
{
|
{
|
||||||
foregrounddrawn=false;
|
foregrounddrawn=false;
|
||||||
}
|
}
|
||||||
if (map.final_aniframedelay <= 0) {
|
if (map.final_aniframedelay <= 0) {
|
||||||
map.final_aniframedelay = 2;
|
map.final_aniframedelay = 2;
|
||||||
map.final_aniframe++;
|
map.final_aniframe++;
|
||||||
if (map.final_aniframe >= 4)
|
if (map.final_aniframe >= 4)
|
||||||
map.final_aniframe = 0;
|
map.final_aniframe = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!foregrounddrawn) {
|
if (!foregrounddrawn) {
|
||||||
FillRect(foregroundBuffer, 0x00000000);
|
FillRect(foregroundBuffer, 0x00000000);
|
||||||
if(map.tileset==0){
|
if(map.tileset==0){
|
||||||
for (int j = 0; j < 29+map.extrarow; j++) {
|
for (int j = 0; j < 29+map.extrarow; j++) {
|
||||||
for (int i = 0; i < 40; i++) {
|
for (int i = 0; i < 40; i++) {
|
||||||
if((map.contents[i + map.vmult[j]])>0)
|
if((map.contents[i + map.vmult[j]])>0)
|
||||||
drawforetile(i * 8, j * 8, map.finalat(i,j));
|
drawforetile(i * 8, j * 8, map.finalat(i,j));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}else if (map.tileset == 1) {
|
}else if (map.tileset == 1) {
|
||||||
for (int j = 0; j < 29+map.extrarow; j++) {
|
for (int j = 0; j < 29+map.extrarow; j++) {
|
||||||
for (int i = 0; i < 40; i++) {
|
for (int i = 0; i < 40; i++) {
|
||||||
if((map.contents[i + map.vmult[j]])>0)
|
if((map.contents[i + map.vmult[j]])>0)
|
||||||
drawforetile2(i * 8, j * 8, map.finalat(i,j));
|
drawforetile2(i * 8, j * 8, map.finalat(i,j));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
foregrounddrawn=true;
|
foregrounddrawn=true;
|
||||||
}
|
}
|
||||||
|
|
||||||
OverlaySurfaceKeyed(foregroundBuffer, backBuffer, 0x00000000);
|
OverlaySurfaceKeyed(foregroundBuffer, backBuffer, 0x00000000);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Graphics::drawtowermap()
|
void Graphics::drawtowermap()
|
||||||
|
@ -2497,7 +2497,7 @@ void Graphics::drawtowerentities()
|
||||||
{
|
{
|
||||||
if (obj.entities[i].size == 0) // Sprites
|
if (obj.entities[i].size == 0) // Sprites
|
||||||
{
|
{
|
||||||
trinketcolset = false;
|
trinketcolset = false;
|
||||||
tpoint.x = obj.entities[i].xp;
|
tpoint.x = obj.entities[i].xp;
|
||||||
tpoint.y = obj.entities[i].yp-map.ypos;
|
tpoint.y = obj.entities[i].yp-map.ypos;
|
||||||
setcol(obj.entities[i].colour);
|
setcol(obj.entities[i].colour);
|
||||||
|
|
Loading…
Reference in a new issue