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Don't adhere to slowdown in MAPMODE/TELEPORTERMODE

Now that you have a mini menu in MAPMODE, it's a bit annoying to have to
deal with the slowed-down timestep when pressing left/right/ACTION
inside it. Especially since going to an options menu restores the
timestep back to normal (because it's in TITLEMODE). Also removed it
from TELEPORTERMODE for consistency.
This commit is contained in:
Misa 2020-07-01 03:04:17 -07:00 committed by Ethan Lee
parent f7da19b667
commit 2569154010

View file

@ -405,7 +405,7 @@ void inline deltaloop()
{
timesteplimit = 24;
}
else if (game.gamestate == GAMEMODE || game.gamestate == MAPMODE || game.gamestate == TELEPORTERMODE)
else if (game.gamestate == GAMEMODE)
{
timesteplimit = game.gameframerate;
}