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Remove unused function musicclass::initefchannels()
It's a function that does nothing, used by no one.
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e722251ebe
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2 changed files with 0 additions and 8 deletions
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@ -460,11 +460,6 @@ void musicclass::changemusicarea(int x, int y)
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}
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}
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}
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}
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void musicclass::initefchannels()
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{
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// for (var i:int = 0; i < 16; i++) efchannel.push(new SoundChannel);
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}
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void musicclass::playef(int t, int offset)
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void musicclass::playef(int t, int offset)
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{
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{
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// efchannel[currentefchan] = efchan[t].play(offset);
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// efchannel[currentefchan] = efchan[t].play(offset);
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@ -35,9 +35,6 @@ public:
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//public var nicefade:int, nicechange:int;
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//public var nicefade:int, nicechange:int;
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// Play a sound effect! There are 16 channels, which iterate
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void initefchannels();
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void playef(int t, int offset = 0);
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void playef(int t, int offset = 0);
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std::vector<SoundTrack> soundTracks;
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std::vector<SoundTrack> soundTracks;
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