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Select "continue" if returning from new game when having had a save
If you started a new game while having had a save (meaning you selectedd "new game" while it wasn't in the same position as "continue"), then saved and quit, your cursor will now end up at "continue" instead of "new game". (If you didn't save, then your cursor would be out-of-bounds and end up at position 0 anyway.)
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@ -7357,6 +7357,11 @@ void Game::quittomenu()
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else if (save_exists() || anything_unlocked())
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{
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returntomenu(Menu::play);
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if (!insecretlab)
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{
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//Select "continue"
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currentmenuoption = 0;
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}
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}
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else
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{
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