From 14af88695f98723095001ca061f676f1609db4a8 Mon Sep 17 00:00:00 2001 From: Misa Date: Mon, 18 May 2020 17:49:35 -0700 Subject: [PATCH] Select "continue" if returning from new game when having had a save If you started a new game while having had a save (meaning you selectedd "new game" while it wasn't in the same position as "continue"), then saved and quit, your cursor will now end up at "continue" instead of "new game". (If you didn't save, then your cursor would be out-of-bounds and end up at position 0 anyway.) --- desktop_version/src/Game.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/desktop_version/src/Game.cpp b/desktop_version/src/Game.cpp index 124c201e..fc302902 100644 --- a/desktop_version/src/Game.cpp +++ b/desktop_version/src/Game.cpp @@ -7357,6 +7357,11 @@ void Game::quittomenu() else if (save_exists() || anything_unlocked()) { returntomenu(Menu::play); + if (!insecretlab) + { + //Select "continue" + currentmenuoption = 0; + } } else {