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Remove unused variable 'pause' from Game
Looks like this variable is never used anywhere.
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2 changed files with 0 additions and 3 deletions
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@ -117,7 +117,6 @@ void Game::init(void)
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{
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mutebutton = 0;
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infocus = true;
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paused = false;
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muted = false;
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musicmuted = false;
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musicmutebutton = 0;
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@ -354,8 +354,6 @@ public:
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bool menukludge;
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bool quickrestartkludge;
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bool paused;
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//Custom stuff
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std::string customscript[50];
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int customcol;
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