From 0787475e6337d66113539e8cc800e4ee8e91d283 Mon Sep 17 00:00:00 2001 From: Misa Date: Thu, 7 May 2020 14:27:27 -0700 Subject: [PATCH] Remove unused variable 'pause' from Game Looks like this variable is never used anywhere. --- desktop_version/src/Game.cpp | 1 - desktop_version/src/Game.h | 2 -- 2 files changed, 3 deletions(-) diff --git a/desktop_version/src/Game.cpp b/desktop_version/src/Game.cpp index 47407967..5bb21223 100644 --- a/desktop_version/src/Game.cpp +++ b/desktop_version/src/Game.cpp @@ -117,7 +117,6 @@ void Game::init(void) { mutebutton = 0; infocus = true; - paused = false; muted = false; musicmuted = false; musicmutebutton = 0; diff --git a/desktop_version/src/Game.h b/desktop_version/src/Game.h index 62a87855..24ac3043 100644 --- a/desktop_version/src/Game.h +++ b/desktop_version/src/Game.h @@ -354,8 +354,6 @@ public: bool menukludge; bool quickrestartkludge; - bool paused; - //Custom stuff std::string customscript[50]; int customcol;