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Remove unused variable 'pause' from Game

Looks like this variable is never used anywhere.
This commit is contained in:
Misa 2020-05-07 14:27:27 -07:00 committed by Ethan Lee
parent 38a25b985e
commit 0787475e63
2 changed files with 0 additions and 3 deletions

View File

@ -117,7 +117,6 @@ void Game::init(void)
{ {
mutebutton = 0; mutebutton = 0;
infocus = true; infocus = true;
paused = false;
muted = false; muted = false;
musicmuted = false; musicmuted = false;
musicmutebutton = 0; musicmutebutton = 0;

View File

@ -354,8 +354,6 @@ public:
bool menukludge; bool menukludge;
bool quickrestartkludge; bool quickrestartkludge;
bool paused;
//Custom stuff //Custom stuff
std::string customscript[50]; std::string customscript[50];
int customcol; int customcol;