2020-01-01 21:29:24 +01:00
|
|
|
#ifndef SCREEN_H
|
|
|
|
#define SCREEN_H
|
|
|
|
|
|
|
|
#include <SDL.h>
|
|
|
|
|
2020-11-13 01:29:11 +01:00
|
|
|
#include "ScreenSettings.h"
|
|
|
|
|
2020-01-01 21:29:24 +01:00
|
|
|
class Screen
|
|
|
|
{
|
|
|
|
public:
|
2020-11-13 01:29:11 +01:00
|
|
|
void init(const ScreenSettings& settings);
|
Explicitly declare void for all void parameter functions (#628)
Apparently in C, if you have `void test();`, it's completely okay to do
`test(2);`. The function will take in the argument, but just discard it
and throw it away. It's like a trash can, and a rude one at that. If you
declare it like `void test(void);`, this is prevented.
This is not a problem in C++ - doing `void test();` and `test(2);` is
guaranteed to result in a compile error (this also means that right now,
at least in all `.cpp` files, nobody is ever calling a void parameter
function with arguments and having their arguments be thrown away).
However, we may not be using C++ in the future, so I just want to lay
down the precedent that if a function takes in no arguments, you must
explicitly declare it as such.
I would've added `-Wstrict-prototypes`, but it produces an annoying
warning message saying it doesn't work in C++ mode if you're compiling
in C++ mode. So it can be added later.
2021-02-25 23:23:59 +01:00
|
|
|
void destroy(void);
|
2020-01-01 21:29:24 +01:00
|
|
|
|
2020-12-22 01:34:16 +01:00
|
|
|
void GetSettings(ScreenSettings* settings);
|
|
|
|
|
Explicitly declare void for all void parameter functions (#628)
Apparently in C, if you have `void test();`, it's completely okay to do
`test(2);`. The function will take in the argument, but just discard it
and throw it away. It's like a trash can, and a rude one at that. If you
declare it like `void test(void);`, this is prevented.
This is not a problem in C++ - doing `void test();` and `test(2);` is
guaranteed to result in a compile error (this also means that right now,
at least in all `.cpp` files, nobody is ever calling a void parameter
function with arguments and having their arguments be thrown away).
However, we may not be using C++ in the future, so I just want to lay
down the precedent that if a function takes in no arguments, you must
explicitly declare it as such.
I would've added `-Wstrict-prototypes`, but it produces an annoying
warning message saying it doesn't work in C++ mode if you're compiling
in C++ mode. So it can be added later.
2021-02-25 23:23:59 +01:00
|
|
|
void LoadIcon(void);
|
2020-11-01 04:25:27 +01:00
|
|
|
|
2020-03-13 23:22:37 +01:00
|
|
|
void ResizeScreen(int x, int y);
|
Explicitly declare void for all void parameter functions (#628)
Apparently in C, if you have `void test();`, it's completely okay to do
`test(2);`. The function will take in the argument, but just discard it
and throw it away. It's like a trash can, and a rude one at that. If you
declare it like `void test(void);`, this is prevented.
This is not a problem in C++ - doing `void test();` and `test(2);` is
guaranteed to result in a compile error (this also means that right now,
at least in all `.cpp` files, nobody is ever calling a void parameter
function with arguments and having their arguments be thrown away).
However, we may not be using C++ in the future, so I just want to lay
down the precedent that if a function takes in no arguments, you must
explicitly declare it as such.
I would've added `-Wstrict-prototypes`, but it produces an annoying
warning message saying it doesn't work in C++ mode if you're compiling
in C++ mode. So it can be added later.
2021-02-25 23:23:59 +01:00
|
|
|
void ResizeToNearestMultiple(void);
|
2020-01-01 21:29:24 +01:00
|
|
|
void GetWindowSize(int* x, int* y);
|
|
|
|
|
|
|
|
void UpdateScreen(SDL_Surface* buffer, SDL_Rect* rect);
|
Explicitly declare void for all void parameter functions (#628)
Apparently in C, if you have `void test();`, it's completely okay to do
`test(2);`. The function will take in the argument, but just discard it
and throw it away. It's like a trash can, and a rude one at that. If you
declare it like `void test(void);`, this is prevented.
This is not a problem in C++ - doing `void test();` and `test(2);` is
guaranteed to result in a compile error (this also means that right now,
at least in all `.cpp` files, nobody is ever calling a void parameter
function with arguments and having their arguments be thrown away).
However, we may not be using C++ in the future, so I just want to lay
down the precedent that if a function takes in no arguments, you must
explicitly declare it as such.
I would've added `-Wstrict-prototypes`, but it produces an annoying
warning message saying it doesn't work in C++ mode if you're compiling
in C++ mode. So it can be added later.
2021-02-25 23:23:59 +01:00
|
|
|
void FlipScreen(void);
|
2020-01-01 21:29:24 +01:00
|
|
|
|
Explicitly declare void for all void parameter functions (#628)
Apparently in C, if you have `void test();`, it's completely okay to do
`test(2);`. The function will take in the argument, but just discard it
and throw it away. It's like a trash can, and a rude one at that. If you
declare it like `void test(void);`, this is prevented.
This is not a problem in C++ - doing `void test();` and `test(2);` is
guaranteed to result in a compile error (this also means that right now,
at least in all `.cpp` files, nobody is ever calling a void parameter
function with arguments and having their arguments be thrown away).
However, we may not be using C++ in the future, so I just want to lay
down the precedent that if a function takes in no arguments, you must
explicitly declare it as such.
I would've added `-Wstrict-prototypes`, but it produces an annoying
warning message saying it doesn't work in C++ mode if you're compiling
in C++ mode. So it can be added later.
2021-02-25 23:23:59 +01:00
|
|
|
const SDL_PixelFormat* GetFormat(void);
|
2020-01-01 21:29:24 +01:00
|
|
|
|
Explicitly declare void for all void parameter functions (#628)
Apparently in C, if you have `void test();`, it's completely okay to do
`test(2);`. The function will take in the argument, but just discard it
and throw it away. It's like a trash can, and a rude one at that. If you
declare it like `void test(void);`, this is prevented.
This is not a problem in C++ - doing `void test();` and `test(2);` is
guaranteed to result in a compile error (this also means that right now,
at least in all `.cpp` files, nobody is ever calling a void parameter
function with arguments and having their arguments be thrown away).
However, we may not be using C++ in the future, so I just want to lay
down the precedent that if a function takes in no arguments, you must
explicitly declare it as such.
I would've added `-Wstrict-prototypes`, but it produces an annoying
warning message saying it doesn't work in C++ mode if you're compiling
in C++ mode. So it can be added later.
2021-02-25 23:23:59 +01:00
|
|
|
void toggleFullScreen(void);
|
|
|
|
void toggleStretchMode(void);
|
|
|
|
void toggleLinearFilter(void);
|
|
|
|
void resetRendererWorkaround(void);
|
2020-01-01 21:29:24 +01:00
|
|
|
|
|
|
|
bool isWindowed;
|
|
|
|
bool isFiltered;
|
|
|
|
bool badSignalEffect;
|
|
|
|
int stretchMode;
|
2020-07-02 06:19:40 +02:00
|
|
|
bool vsync;
|
2020-01-01 21:29:24 +01:00
|
|
|
|
|
|
|
SDL_Window *m_window;
|
|
|
|
SDL_Renderer *m_renderer;
|
|
|
|
SDL_Texture *m_screenTexture;
|
|
|
|
SDL_Surface* m_screen;
|
|
|
|
|
|
|
|
SDL_Rect filterSubrect;
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif /* SCREEN_H */
|