Commit graph

22 commits

Author SHA1 Message Date
5c9e0c9061 Get rid of modules rendered obsolete by recent refactoring 2019-08-24 22:45:15 +02:00
3e7c0a88f1 Follow renaming (Key -> ID) in hanafuda lib, finish taking IDs declaration out of the webapp and simplify Automaton by putting some operations back into Game module 2019-08-24 22:43:05 +02:00
539b74990e Fix race condition issue in move handling by first recording new game state before sending it to players 2019-08-22 17:47:45 +02:00
fbad40afdc Continue emptying Game into APILanguage and update the rest of the code accordingly 2019-08-19 18:59:48 +02:00
9d15a80ff5 Use new PlayerKey type in lib and Message module from the separate APILanguage 2019-08-17 23:08:52 +02:00
d54d97b84d Taking stuff out of Game and Message to declare them in the new APILanguage lib 2019-08-15 23:38:05 +02:00
b2253b81d6 Handle the end of games 2019-08-12 23:07:49 +02:00
1ace122876 Use latest changes in the lib to send a log of what happened during a turn 2019-01-08 22:48:18 +01:00
Sasha
8b2034279a Pass the move just played along with the new game's state 2018-07-27 23:52:44 +02:00
Sasha
b785bdda22 Modify Game's export function to edit JSON content 2018-07-27 23:51:00 +02:00
Sasha
262b6e3e79 Revert to storing only 'On' games 2018-07-15 18:02:59 +02:00
Sasha
bf5990de47 Adapt code to new library change making player parametric in the key 2018-07-12 22:33:59 +02:00
Sasha
4cd6842c01 Use new parametric Game type in hanafuda library to expose Games more easily 2018-05-15 18:21:07 +02:00
Sasha
83201d5c95 Card-shaped cards in client GUI, sending move but not handled on server 2018-05-13 18:08:12 +02:00
Sasha
20001ebfc5 Start designing the client GUI to handle games 2018-05-12 15:32:00 +02:00
Sasha
02b291d23b Rename and implement correctly the type used to show a partial state of the game to players 2018-05-12 11:24:01 +02:00
Sasha
2cf5d48419 Basic client dialogs to login and start a new game 2018-05-11 12:31:53 +02:00
Sasha
a405c3d8ea Remove unused LANGUAGE pragmas 2018-04-18 15:30:58 +02:00
Sasha
2b3e3bbbef Taking the existing flow from Main into a separate Automaton module 2018-04-18 15:27:59 +02:00
Sasha
1d7a680d48 Remove unused Player.T type 2018-04-12 23:05:58 +02:00
Sasha
59f8751fb6 Use session keys in the client to remove ambiguity 2018-04-12 23:01:40 +02:00
Sasha
fab330b71d First draft, basic session handling 2018-04-11 13:26:41 +02:00