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5c9e0c9061
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Get rid of modules rendered obsolete by recent refactoring
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2019-08-24 22:45:15 +02:00 |
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3e7c0a88f1
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Follow renaming (Key -> ID) in hanafuda lib, finish taking IDs declaration out of the webapp and simplify Automaton by putting some operations back into Game module
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2019-08-24 22:43:05 +02:00 |
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539b74990e
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Fix race condition issue in move handling by first recording new game state before sending it to players
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2019-08-22 17:47:45 +02:00 |
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fbad40afdc
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Continue emptying Game into APILanguage and update the rest of the code accordingly
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2019-08-19 18:59:48 +02:00 |
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9d15a80ff5
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Use new PlayerKey type in lib and Message module from the separate APILanguage
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2019-08-17 23:08:52 +02:00 |
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d54d97b84d
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Taking stuff out of Game and Message to declare them in the new APILanguage lib
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2019-08-15 23:38:05 +02:00 |
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b2253b81d6
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Handle the end of games
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2019-08-12 23:07:49 +02:00 |
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1ace122876
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Use latest changes in the lib to send a log of what happened during a turn
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2019-01-08 22:48:18 +01:00 |
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Sasha
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8b2034279a
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Pass the move just played along with the new game's state
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2018-07-27 23:52:44 +02:00 |
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Sasha
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b785bdda22
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Modify Game's export function to edit JSON content
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2018-07-27 23:51:00 +02:00 |
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Sasha
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262b6e3e79
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Revert to storing only 'On' games
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2018-07-15 18:02:59 +02:00 |
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Sasha
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bf5990de47
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Adapt code to new library change making player parametric in the key
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2018-07-12 22:33:59 +02:00 |
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Sasha
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4cd6842c01
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Use new parametric Game type in hanafuda library to expose Games more easily
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2018-05-15 18:21:07 +02:00 |
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Sasha
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83201d5c95
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Card-shaped cards in client GUI, sending move but not handled on server
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2018-05-13 18:08:12 +02:00 |
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Sasha
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20001ebfc5
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Start designing the client GUI to handle games
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2018-05-12 15:32:00 +02:00 |
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Sasha
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02b291d23b
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Rename and implement correctly the type used to show a partial state of the game to players
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2018-05-12 11:24:01 +02:00 |
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Sasha
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2cf5d48419
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Basic client dialogs to login and start a new game
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2018-05-11 12:31:53 +02:00 |
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Sasha
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a405c3d8ea
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Remove unused LANGUAGE pragmas
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2018-04-18 15:30:58 +02:00 |
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Sasha
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2b3e3bbbef
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Taking the existing flow from Main into a separate Automaton module
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2018-04-18 15:27:59 +02:00 |
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Sasha
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1d7a680d48
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Remove unused Player.T type
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2018-04-12 23:05:58 +02:00 |
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Sasha
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59f8751fb6
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Use session keys in the client to remove ambiguity
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2018-04-12 23:01:40 +02:00 |
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Sasha
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fab330b71d
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First draft, basic session handling
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2018-04-11 13:26:41 +02:00 |
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