Use latest changes in the lib to send a log of what happened during a turn

This commit is contained in:
Tissevert 2019-01-08 22:48:18 +01:00
parent 5c1ce754f5
commit 1ace122876
4 changed files with 35 additions and 24 deletions

View file

@ -2,7 +2,7 @@
-- documentation, see http://haskell.org/cabal/users-guide/
name: hanafuda-webapp
version: 0.2.0.1
version: 0.2.1.0
synopsis: A webapp for the Haskell hanafuda library
-- description:
homepage: https://framagit.org/hanafuda

View file

@ -3,7 +3,9 @@ module Automaton (
start
) where
import Control.Monad.Except (runExceptT)
import Control.Monad.Reader (asks, lift)
import Control.Monad.Writer (runWriterT)
import qualified Data (RW(..))
import qualified Game (new, play)
import qualified Hanafuda.KoiKoi as KoiKoi (Game(..))
@ -49,7 +51,7 @@ edges (Session.Answering to) message@(Message.Answer {Message.accept}) = do
then do
gameKey <- Server.register <$> (lift $ Game.new for to) >>= App.update
game <- Server.get gameKey <$> App.server
Message.notifyPlayers game Nothing
Message.notifyPlayers game []
return $ Session.Playing gameKey
else do
Message.broadcast $ Message.update {Message.alone = [key, to]}
@ -61,14 +63,16 @@ edges (Session.Answering to) message@(Message.Answer {Message.accept}) = do
edges status@(Session.Playing gameKey) (Message.Play {Message.move}) = do
key <- asks App.key
game <- Server.get gameKey <$> App.server
newGame <- lift $ Game.play key move game
case newGame of
KoiKoi.Error s -> status `withError` s
KoiKoi.Over _ -> undefined
KoiKoi.On on -> do
App.update_ $ Server.update gameKey (const on)
Message.notifyPlayers on $ Just move
return status
(result, logs) <- lift . runWriterT . runExceptT $ Game.play key move game
case result of
Left message -> status `withError` message
Right newGame ->
case newGame of
KoiKoi.Over _ -> undefined
KoiKoi.On on -> do
App.update_ $ Server.update gameKey (const on)
Message.notifyPlayers on logs
return status
edges state _ =
state `withError` ("Invalid message in state " ++ show state)

View file

@ -2,6 +2,7 @@
{-# LANGUAGE StandaloneDeriving #-}
{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE FlexibleInstances #-}
{-# LANGUAGE FlexibleContexts #-}
{-# LANGUAGE GeneralizedNewtypeDeriving #-}
{-# LANGUAGE MultiParamTypeClasses #-}
{-# LANGUAGE OverloadedStrings #-}
@ -14,6 +15,7 @@ module Game (
, play
) where
import Control.Monad.Except (throwError)
import Data.Text (pack)
import Data.Map (mapWithKey)
import Data.HashMap.Strict (insert)
@ -24,14 +26,16 @@ import qualified Data (Key)
import qualified Player (Key)
import qualified Hanafuda (Flower(..), Card(..), Pack, cardsOfPack, empty)
import qualified Hanafuda.Player (Player(..), Players(..))
import qualified Hanafuda.KoiKoi (Game(..), Mode(..), Move(..), On(..), Over(..), Score, Step(..), Yaku(..), new, play)
import qualified Hanafuda.KoiKoi (Action(..), Game(..), Environment, Mode(..), Move(..), On(..), Over(..), Score, Source(..), Step(..), Yaku(..), new, play)
import GHC.Generics
deriving instance Generic Hanafuda.Card
deriving instance Generic Hanafuda.Flower
deriving instance Generic Hanafuda.KoiKoi.Action
deriving instance Generic Hanafuda.KoiKoi.Mode
deriving instance Generic Hanafuda.KoiKoi.Move
deriving instance Generic Hanafuda.KoiKoi.Yaku
deriving instance Generic Hanafuda.KoiKoi.Source
deriving instance Generic Hanafuda.KoiKoi.Step
deriving instance Generic1 (Hanafuda.Player.Player Player.Key)
deriving instance Generic1 (Hanafuda.Player.Players Player.Key)
@ -53,6 +57,8 @@ instance ToJSON Hanafuda.Pack where
toJSON = toJSON . Hanafuda.cardsOfPack
toEncoding = toEncoding . Hanafuda.cardsOfPack
instance ToJSON Hanafuda.KoiKoi.Action
instance ToJSON Hanafuda.KoiKoi.Mode
instance FromJSON Hanafuda.KoiKoi.Move where
@ -60,6 +66,11 @@ instance FromJSON Hanafuda.KoiKoi.Move where
instance ToJSON Hanafuda.KoiKoi.Move where
toEncoding = genericToEncoding JSON.singleLCField
instance ToJSON Hanafuda.KoiKoi.Source
instance ToJSON Hanafuda.KoiKoi.Step where
toEncoding = genericToEncoding JSON.defaultOptions
instance ToJSON1 (Hanafuda.Player.Player Player.Key) where
liftToEncoding = genericLiftToEncoding JSON.defaultOptions
@ -72,9 +83,6 @@ instance ToJSON Hanafuda.KoiKoi.Yaku where
instance ToJSONKey Hanafuda.KoiKoi.Yaku where
toJSONKey = toJSONKeyText (pack . show)
instance ToJSON Hanafuda.KoiKoi.Step where
toEncoding = genericToEncoding JSON.defaultOptions
instance ToJSON1 (Hanafuda.Player.Players Player.Key) where
liftToEncoding = genericLiftToEncoding JSON.defaultOptions
@ -103,9 +111,8 @@ export key on = Object $ insert "deck" (toJSON $ length $ Hanafuda.KoiKoi.deck o
Hanafuda.KoiKoi.players = Hanafuda.Player.Players $ mapWithKey maskOpponentsHand unfiltered
}
play :: Player.Key -> Hanafuda.KoiKoi.Move -> T -> IO (Hanafuda.KoiKoi.Game Player.Key)
play :: Hanafuda.KoiKoi.Environment m => Player.Key -> Hanafuda.KoiKoi.Move -> T -> m (Hanafuda.KoiKoi.Game Player.Key)
play key move on
| Hanafuda.KoiKoi.playing on == key = do
newState <- Hanafuda.KoiKoi.play move on
return $ newState
| otherwise = return $ Hanafuda.KoiKoi.Error "Not your turn"
| Hanafuda.KoiKoi.playing on == key =
Hanafuda.KoiKoi.play move on
| otherwise = throwError "Not your turn"

View file

@ -27,7 +27,7 @@ import qualified Game (T, export)
import qualified Session (T(..))
import qualified Server (T(..), get)
import qualified App (Context(..), T, connection, debug, server)
import qualified Hanafuda.KoiKoi as KoiKoi (On(..), Move(..))
import qualified Hanafuda.KoiKoi as KoiKoi (Action, On(..), Move(..))
import GHC.Generics (Generic)
data FromClient =
@ -48,7 +48,7 @@ data T =
Relay {from :: Player.Key, message :: FromClient}
| Welcome {room :: Server.T, key :: Player.Key}
| Update {alone :: [Player.Key], paired :: [Player.Key]}
| Game {game :: Value, played :: Maybe KoiKoi.Move}
| Game {game :: Value, logs :: [KoiKoi.Action]}
| Pong
| Error {error :: String}
deriving (Generic)
@ -98,7 +98,7 @@ get =
update :: T
update = Update {alone = [], paired = []}
notifyPlayers :: Game.T -> Maybe KoiKoi.Move -> App.T ()
notifyPlayers game played =
notifyPlayers :: Game.T -> [KoiKoi.Action] -> App.T ()
notifyPlayers game logs =
forM_ (keys $ KoiKoi.scores game) $ \k ->
sendTo [k] $ Game {game = Game.export k game, played}
sendTo [k] $ Game {game = Game.export k game, logs}