Update clientsettingsdlg.cpp

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ignotus 2020-06-04 15:58:01 +02:00 committed by GitHub
parent 94b4ed854e
commit 1923bf469e
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@ -200,22 +200,22 @@ CClientSettingsDlg::CClientSettingsDlg ( CClient* pNCliP, QWidget* parent,
"client and server. There are three modes available:" ) +
"<ul>"
"<li>" "<b>" + tr ( "Mono" ) + "</b> " + tr ( "and " ) +
"<b>" + tr ( "Stereo" ) + ":</b> " + tr ( "modes use "
"<b>" + tr ( "Stereo" ) + ":</b> " + tr ( "These modes use "
"one and two audio channels respectively." ) + "</li>"
"<li>" "<b>" + tr ( "Mono in/Stereo-out" ) + ":</b> " + tr (
"the audio signal sent to the server is mono but the "
"The audio signal sent to the server is mono but the "
"return signal is stereo. This is useful if the "
"sound card has the instrument on one input channel and the "
"microphone on the other. In that case the two input signals "
"can be mixed to one mono channel but the server mix is heard in "
"stereo." ) + "</li>"
"<li>" + tr ("Enabling " ) + "<b>" + tr ( "Stereo" ) + ":</b> " + tr ( "mode "
"<li>" + tr ("Enabling " ) + "<b>" + tr ( "Stereo" ) + "</b> " + tr ( "mode "
"will increase your stream's data rate. Make sure your upload rate does not "
"exceed the available upload speed of your internet connection." ) + "</li>"
"<li>" + tr ( "In stereo streaming mode, no audio channel selection "
"</ul>"
+ "<br>" + tr ( "In stereo streaming mode, no audio channel selection "
"for the reverb effect will be available on the main window "
"since the effect is applied to both channels in this case." ) + "</li>"
"</ul>";
"since the effect is applied to both channels in this case." );
lblAudioChannels->setWhatsThis ( strAudioChannels );
cbxAudioChannels->setWhatsThis ( strAudioChannels );