diff --git a/src/clientsettingsdlg.cpp b/src/clientsettingsdlg.cpp
index aa3ed664..a2584945 100755
--- a/src/clientsettingsdlg.cpp
+++ b/src/clientsettingsdlg.cpp
@@ -200,22 +200,22 @@ CClientSettingsDlg::CClientSettingsDlg ( CClient* pNCliP, QWidget* parent,
"client and server. There are three modes available:" ) +
"
"
"- " "" + tr ( "Mono" ) + " " + tr ( "and " ) +
- "" + tr ( "Stereo" ) + ": " + tr ( "modes use "
+ "" + tr ( "Stereo" ) + ": " + tr ( "These modes use "
"one and two audio channels respectively." ) + "
"
"- " "" + tr ( "Mono in/Stereo-out" ) + ": " + tr (
- "the audio signal sent to the server is mono but the "
+ "The audio signal sent to the server is mono but the "
"return signal is stereo. This is useful if the "
"sound card has the instrument on one input channel and the "
"microphone on the other. In that case the two input signals "
"can be mixed to one mono channel but the server mix is heard in "
"stereo." ) + "
"
- "- " + tr ("Enabling " ) + "" + tr ( "Stereo" ) + ": " + tr ( "mode "
+ "
- " + tr ("Enabling " ) + "" + tr ( "Stereo" ) + " " + tr ( "mode "
"will increase your stream's data rate. Make sure your upload rate does not "
"exceed the available upload speed of your internet connection." ) + "
"
- "- " + tr ( "In stereo streaming mode, no audio channel selection "
+ "
"
+ + "
" + tr ( "In stereo streaming mode, no audio channel selection "
"for the reverb effect will be available on the main window "
- "since the effect is applied to both channels in this case." ) + ""
- "";
+ "since the effect is applied to both channels in this case." );
lblAudioChannels->setWhatsThis ( strAudioChannels );
cbxAudioChannels->setWhatsThis ( strAudioChannels );