note = {Sonification is still a young research field and many terms such as sonification, auditory display, auralization, audification have been used without a precise definition. Recent developments such as the introduction of Model-based Sonification, the establishing of interactive sonification and the increased interest in sonification from arts have raised the issue of revisiting the definitions towards a clearer terminology. This paper introduces a new definition for sonification and auditory display that emphasize necessary and sufficient conditions for organized sound to be called sonification. It furthermore suggests a taxonomy, and discusses the relation between visualization and sonification. A hierarchy of closed-loop interactions is furthermore introduced. This paper aims at initiating vivid discussions towards the establishing of a deeper theory of sonification and auditory display.},
journal = {International Community for Auditory Display {(ICAD)}, Santa Fe, {NM}},
author = {Kramer, G. and Walker, {BN} and Bonebright, T. and Cook, P. and Flowers, J. and Miner, N. and Neuhoff, J. and Bargar, R. and Barrass, S. and Berger, J. and others},
abstract = {Sonification is the use of non-speech audio to convey information. We are developing tools for interactive data exploration, which make use of sonification for data presentation. In this paper, model-based sonification is presented as a concept to design auditory displays. Two designs are described: (1) particle trajectories in a \"data potential\" is a sonification model to reveal information about the clustering of vectorial data and (2) \"data-sonograms\" is a sonification for data from a classification problem to reveal information about the mixing of distinct classes.},
author = {Hermann, T. and Ritter, H.},
year = {1999},
keywords = {Acoustics, Cluster Analysis, Exploratory Data Analysis, Sonification}
},
@article{hermann_sonification_2002,
title = {Sonification for exploratory data analyis},
title = {There's Plenty of Room for Unconventional Programming Languages, or, Declarative Simulations of Dynamical Systems (with a Dynamical Structure)},
abstract = {This book is a comprehensive introductory presentation of the key research areas in the interdisciplinary fields of sonification and auditory display. Chapters are written by leading experts, providing a wide-range coverage of the central issues, and can be read from start to finish, or dipped into as required (like a smorgasbord menu). Sonification conveys information by using non-speech sounds. To listen to data as sound and noise can be a surprising new experience with diverse applications ranging from novel interfaces for visually impaired people to data analysis problems in many scientific fields. This book gives a solid introduction to the field of auditory display, the techniques for sonification, suitable technologies for developing sonification algorithms, and the most promising application areas. The book is accompanied by the online repository of sound examples.},
abstract = {The Hamiltonian cycles in the topological dual of the Tonnetz (i.e. the successions of triads connected only through {PLR-transformations} which visit every minor and major triad only once) will be introduced, enumerated on, studied, and classified both from a theoretical and analytical point of view.},
booktitle = {Mathematics and Computation in Music},
abstract = {The graphic portrayal of quantitative information has deep roots. These roots reach into histories of thematic cartography, statistical graphics, and data visualization, which are intertwined with each other. They also connect with the rise of statistical thinking up through the 19th century, and developments in technology into the 20th century. From above ground, we can see the current fruit; we must look below to see the its pedigree and germination. There certainly have been many new things in the world of visualization; but unless you know its history, everything might seem novel.},
abstract = {This paper describes work-in-progress on an Interactive Sonification Toolkit which has been developed in order to aid the analysis of general data sets. The toolkit allows the designer to process and scale data sets, then rapidly change the sonification method. The human user can then interact with the data in a fluid manner, continually controlling the position within the set. The interface used by default is the computer mouse, but we also describe plans for multiparametric interfaces which will allow real-time control of many aspects of the data. Early results of interactive sonic analysis of two example domains are described, but extensive user tests are being planned.},
abstract = {For centuries, scientists have attempted to identify and document analytical laws that underlie physical phenomena in nature. Despite the prevalence of computing power, the process of finding natural laws and their corresponding equations has resisted automation. A key challenge to finding analytic relations automatically is defining algorithmically what makes a correlation in observed data important and insightful. We propose a principle for the identification of nontriviality. We demonstrated this approach by automatically searching motion-tracking data captured from various physical systems, ranging from simple harmonic oscillators to chaotic double-pendula. Without any prior knowledge about physics, kinematics, or geometry, the algorithm discovered Hamiltonians, Lagrangians, and other laws of geometric and momentum conservation. The discovery rate accelerated as laws found for simpler systems were used to bootstrap explanations for more complex systems, gradually uncovering the “alphabet” used to describe those systems.},