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VVVVVV/desktop_version/lang/ru/strings_plural.xml
Dav999 eeec428d0b Raise limits on three strings in translation files
These were causing false alarms in translations for one reason or
another (either to force translations to not wordwrap for style
reasons, or to stay on the safe side if an adjacent string was also
long), so they can be raised now.
2023-09-20 18:38:16 -07:00

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<?xml version="1.0" encoding="UTF-8"?>
<!-- Please read README.txt for information about the language files -->
<strings_plural>
<string english_plural="You rescued {n_crew|wordy} crewmates" english_singular="You rescued {n_crew|wordy} crewmate" explanation="These two strings are displayed underneath each other (1/2)" max="40" var="n_crew" expect="6">
<translation form="0" translation="Вы спасли {n_crew} членов экипажа"/>
<translation form="1" translation="Вы спасли {n_crew} члена экипажа"/>
<translation form="2" translation="Вы спасли {n_crew} члена экипажа"/>
</string>
<string english_plural="and found {n_trinkets|wordy} trinkets." english_singular="and found {n_trinkets|wordy} trinket." explanation="These two strings are displayed underneath each other (2/2)" max="38*2" var="n_trinkets" expect="20">
<translation form="0" translation="и нашли {n_trinkets} штучек."/>
<translation form="1" translation="и нашли {n_trinkets} штучку."/>
<translation form="2" translation="и нашли {n_trinkets} штучки."/>
</string>
<string english_plural="And you found {n_trinkets|wordy} trinkets." english_singular="And you found {n_trinkets|wordy} trinket." explanation="You rescued all the crewmates! And you found XX trinket(s)." max="38*3" var="n_trinkets" expect="20">
<translation form="0" translation="А ещё вы нашли {n_trinkets} штучек."/>
<translation form="1" translation="А ещё вы нашли {n_trinkets} штучку."/>
<translation form="2" translation="А ещё вы нашли {n_trinkets} штучки."/>
</string>
<string english_plural="{n_crew|wordy} crewmates remain" english_singular="{n_crew|wordy} crewmate remains" explanation="Reminder: you can add |upper for an uppercase letter." max="38*2" var="n_crew" expect="100">
<translation form="0" translation="Осталось {n_crew} членов экипажа"/>
<translation form="1" translation="Остался {n_crew} член экипажа"/>
<translation form="2" translation="Осталось {n_crew} члена экипажа"/>
</string>
<string english_plural="{n_crew|wordy} remain" english_singular="{n_crew|wordy} remains" explanation="You have rescued a crew member! XX remain" max="32*2" var="n_crew" expect="100">
<translation form="0" translation="Осталось {n_crew}"/>
<translation form="1" translation="Остался {n_crew}"/>
<translation form="2" translation="Осталось {n_crew}"/>
</string>
<string english_plural="Hardest Room (with {n_deaths} deaths)" english_singular="Hardest Room (with {n_deaths} death)" explanation="game complete screen" max="40" var="n_deaths" expect="1000">
<translation form="0" translation="Сложнейшая комната (с {n_deaths} смертями)"/>
<translation form="1" translation="Сложнейшая комната (с {n_deaths} смертью)"/>
<translation form="2" translation="Сложнейшая комната (с {n_deaths} смертями)"/>
</string>
<string english_plural="{n} normal room names untranslated" english_singular="{n} normal room name untranslated" explanation="per-area counts for room name translator mode" max="38*4" var="n" expect="48">
<translation form="0" translation="Непереведено {n} обычных названий комнат"/>
<translation form="1" translation="Непереведено {n} обычное название комнаты"/>
<translation form="2" translation="Непереведено {n} обычных названия комнаты"/>
</string>
</strings_plural>