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VVVVVV/tools/editors/World Mapping Editor/maps/other/x104y114.txt

35 lines
4 KiB
Text

case rn(104,114):
tmap = new Array();
tmap.push("0,0,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,612,492,492,492,492,492,492,492,492,492,492,492");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,612,492,492,492,492,492,492,492,492,492,492,492");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,612,492,492,492,492,492,492,492,492,492,492,492");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,612,492,492,492,492,492,492,492,492,492,492,492");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,612,492,492,492,492,492,492,492,492,492,492,492");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,612,492,492,492,492,492,492,492,492,492,492,492");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,652,653,653,653,494,492,492,492,492,492,492,492");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,692,0,0,652,653,653,653,653,653,653,653");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,572,573,573,573,573,573,573,573,573,574,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,612,492,492,492,492,492,492,492,492,533,573,574,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,612,492,492,492,492,492,492,492,492,492,492,533,573,574,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,612,492,492,492,492,492,492,492,492,492,492,492,492,533,573,574,0,0,0,692,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,612,492,492,492,492,492,492,492,492,492,492,492,492,492,492,533,573,574,0,692,0,0,0,0,0,0,0,0,0,0");
tmap.push("573,573,573,573,573,574,0,0,0,0,652,653,653,494,492,492,492,492,492,492,492,492,492,492,492,492,492,533,573,574,0,0,0,0,0,0,0,0,0,0");
tmap.push("492,492,492,492,492,614,0,0,0,0,0,692,0,652,653,494,492,492,492,492,492,492,492,492,492,492,492,492,492,533,573,573,573,573,573,574,0,0,0,0");
tmap.push("492,492,492,492,492,614,0,0,0,0,0,692,0,0,0,652,653,653,653,653,653,494,492,492,492,492,492,492,492,492,492,492,492,492,492,533,573,573,573,573");
tmap.push("492,492,492,492,492,533,574,0,0,0,0,692,0,0,0,0,692,0,0,0,0,652,494,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492");
tmap.push("492,492,492,492,492,492,614,0,0,0,0,692,0,0,0,0,692,0,0,0,0,0,652,494,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492");
tmap.push("492,492,492,492,492,492,533,574,0,0,0,692,0,0,0,0,692,0,0,0,0,0,0,652,494,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492");
tmap.push("492,492,492,492,492,492,492,533,573,574,0,692,0,0,0,0,692,0,0,0,0,0,0,0,612,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492");
tmap.push("492,492,492,492,492,492,492,492,492,533,573,573,573,573,573,573,573,574,0,0,0,0,0,0,652,494,492,492,492,492,492,492,492,492,492,492,492,492,492,492");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,533,574,0,0,0,0,0,0,612,492,492,492,492,492,492,492,492,492,492,492,492,492,492");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,533,574,0,0,0,0,0,612,492,492,492,492,492,492,492,492,492,492,492,492,492,492");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,612,492,492,492,492,492,492,492,492,492,492,492,492,492,492");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,612,492,492,492,492,492,492,492,492,492,492,492,492,492,492");
tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,612,492,492,492,492,492,492,492,492,492,492,492,492,492,492");
obj.createentity(game, 104, 176, 10, 1, 115040); // (savepoint)
break;