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The original Chinese font (which we call "the Indienova font") was received from the Chinese translators directly, and didn't come with any license or copyright information other than that it was made by Indienova. Questions have now been raised about the actual origin of the characters in the font, and while we do have confirmation from the translators that we're probably in the clear, they did suggest another font for us to use, which we're switching to to be sure. Some background information: the ideal font would probably be Ark Pixel (https://github.com/TakWolf/ark-pixel-font/), but this font is not finished yet. Therefore, the creators of Ark Pixel have made a font that can be used as a placeholder to use in the meantime, Fusion Pixel (https://github.com/TakWolf/fusion-pixel-font), which combines some other fonts together in order to get full coverage. This is the font we're now switching to. It's not _that_ simple though - the ASCII part of Fusion Pixel is kinda bad for us using it as a monospaced font. Normally I just replace the ASCII set by the fullwidth characters, but in this font they were almost entirely the same. So I instead picked the fullwidth characters from Galmuri 12px, which is one of the "fusioned" fonts. Interestingly, we happen to also use the 10px version of this as our Korean font, and I like these Latin letters, so yay. I also made the call to split the Chinese font into separate variants for Simplified and Traditional Chinese. I was aware of the problem with the Han Unification, but the Traditional Chinese translator said the Indienova font also contains all the Traditional Chinese characters, and they proofread the translation, so it was probably fine. Apparently the difference between Simplified and Traditional Chinese variants of the same characters are not that big, and it's acceptable. But Fusion Pixel gives us separate versions of the font for Simplified and Traditional Chinese, so this is a chance to get it right. Just kidding, Fusion Pixel's Traditional variant switches out many characters that were shared between Simplified and Traditional Chinese to Japanese variants which are noticeably different. So it would be better to keep using the SC font for TC, just like the Indienova font is SC only. However: Ark Pixel does have a version with correct characters for Traditional Chinese! So for the TC version of our font, I just took all Chinese characters from the TC version of Ark Pixel where available. That way, all characters I checked have changed to TC variants correctly. |
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README.md |
This is the source code to VVVVVV, the 2010 indie game by Terry Cavanagh, with music by Magnus Pålsson. You can read the announcement of the source code release on Terry's blog!
The source code for the desktop version is in this folder.
VVVVVV is still commerically available at thelettervsixtim.es if you'd like to support it, but you are completely free to compile the game for your own personal use. If you're interested in distributing a compiled version of the game, see LICENSE.md for more information.
Discussion about VVVVVV updates mainly happens on the "unofficial" VVVVVV discord, in the vvvvvv-code
channel.
Credits
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Additional coding by Misa Kai
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
- Localisations by our localisation teams
- With additional contributions by many others here on github <3