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https://github.com/TerryCavanagh/VVVVVV.git
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146678aac4
The RWops stuff isn't a part of any standard PhysFS package (and given that it explicitly wraps around SDL I'm not sure how you _would_ package it). So we need to get the physfsrwops.h include in if BUNDLE_DEPENDENCIES is off, otherwise this results in a compile-time include-not-found failure. Additionally, I've placed the PhysFS RWops stuff in their own extras/ folder, so none of the other PhysFS stuff gets included in a -DBUNDLE_DEPENDENCIES=OFF build.
89 lines
3.3 KiB
C
89 lines
3.3 KiB
C
/*
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* This code provides a glue layer between PhysicsFS and Simple Directmedia
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* Layer's (SDL) RWops i/o abstraction.
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*
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* License: this code is public domain. I make no warranty that it is useful,
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* correct, harmless, or environmentally safe.
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*
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* This particular file may be used however you like, including copying it
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* verbatim into a closed-source project, exploiting it commercially, and
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* removing any trace of my name from the source (although I hope you won't
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* do that). I welcome enhancements and corrections to this file, but I do
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* not require you to send me patches if you make changes. This code has
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* NO WARRANTY.
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*
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* Unless otherwise stated, the rest of PhysicsFS falls under the zlib license.
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* Please see LICENSE.txt in the root of the source tree.
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*
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* SDL 1.2 falls under the LGPL license. SDL 1.3+ is zlib, like PhysicsFS.
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* You can get SDL at https://www.libsdl.org/
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*
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* This file was written by Ryan C. Gordon. (icculus@icculus.org).
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*/
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#ifndef _INCLUDE_PHYSFSRWOPS_H_
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#define _INCLUDE_PHYSFSRWOPS_H_
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#include "physfs.h"
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#include <SDL.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* Open a platform-independent filename for reading, and make it accessible
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* via an SDL_RWops structure. The file will be closed in PhysicsFS when the
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* RWops is closed. PhysicsFS should be configured to your liking before
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* opening files through this method.
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*
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* @param filename File to open in platform-independent notation.
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* @return A valid SDL_RWops structure on success, NULL on error. Specifics
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* of the error can be gleaned from PHYSFS_getLastError().
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*/
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PHYSFS_DECL SDL_RWops *PHYSFSRWOPS_openRead(const char *fname);
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/**
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* Open a platform-independent filename for writing, and make it accessible
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* via an SDL_RWops structure. The file will be closed in PhysicsFS when the
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* RWops is closed. PhysicsFS should be configured to your liking before
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* opening files through this method.
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*
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* @param filename File to open in platform-independent notation.
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* @return A valid SDL_RWops structure on success, NULL on error. Specifics
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* of the error can be gleaned from PHYSFS_getLastError().
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*/
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PHYSFS_DECL SDL_RWops *PHYSFSRWOPS_openWrite(const char *fname);
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/**
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* Open a platform-independent filename for appending, and make it accessible
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* via an SDL_RWops structure. The file will be closed in PhysicsFS when the
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* RWops is closed. PhysicsFS should be configured to your liking before
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* opening files through this method.
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*
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* @param filename File to open in platform-independent notation.
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* @return A valid SDL_RWops structure on success, NULL on error. Specifics
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* of the error can be gleaned from PHYSFS_getLastError().
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*/
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PHYSFS_DECL SDL_RWops *PHYSFSRWOPS_openAppend(const char *fname);
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/**
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* Make a SDL_RWops from an existing PhysicsFS file handle. You should
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* dispose of any references to the handle after successful creation of
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* the RWops. The actual PhysicsFS handle will be destroyed when the
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* RWops is closed.
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*
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* @param handle a valid PhysicsFS file handle.
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* @return A valid SDL_RWops structure on success, NULL on error. Specifics
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* of the error can be gleaned from PHYSFS_getLastError().
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*/
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PHYSFS_DECL SDL_RWops *PHYSFSRWOPS_makeRWops(PHYSFS_File *handle);
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#ifdef __cplusplus
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}
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#endif
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#endif /* include-once blocker */
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/* end of physfsrwops.h ... */
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