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VVVVVV/desktop_version/CMakeLists.txt
Misa b67ac8a43b Add TinyXML2
This adds the TinyXML2 files, as well as updates them in CMakeLists.txt
so it will be compiled in, too. Temporarily, the old TinyXML is kept for
now.
2020-06-12 15:08:29 -04:00

238 lines
6.8 KiB
CMake

# CMake File for VVVVVV
# Written by Ethan "flibitijibibo" Lee
CMAKE_MINIMUM_REQUIRED(VERSION 2.8.12)
# CMake Options
OPTION(ENABLE_WARNINGS "Enable compilation warnings" ON)
OPTION(ENABLE_WERROR "Treat compilation warnings as errors" OFF)
SET(CUSTOM_LEVEL_SUPPORT ENABLED CACHE STRING "Optionally disable playing and/or editing of custom levels")
SET_PROPERTY(CACHE CUSTOM_LEVEL_SUPPORT PROPERTY STRINGS ENABLED NO_EDITOR DISABLED)
SET(STEAM OFF CACHE BOOL "Use the Steam API")
SET(GOG OFF CACHE BOOL "Use the GOG API")
IF(CMAKE_BUILD_TYPE STREQUAL "Release" OR CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo" OR CMAKE_BUILD_TYPE STREQUAL "MinSizeRel")
SET(STEAM ON)
SET(GOG ON)
ENDIF()
# Set standard to C++98/C++03
SET(CMAKE_CXX_STANDARD 98)
SET(CMAKE_CXX_EXTENSIONS OFF) # prevent mixing stdlib implementations (dangerous!)
# Architecture Flags
IF(APPLE)
# Wow, Apple is a huge jerk these days huh?
SET(OSX_10_9_SDK_PATH /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk)
IF(NOT CMAKE_OSX_SYSROOT)
IF(IS_DIRECTORY ${OSX_10_9_SDK_PATH})
SET(CMAKE_OSX_SYSROOT ${OSX_10_9_SDK_PATH})
ELSE()
MESSAGE(WARNING "CMAKE_OSX_SYSROOT not set and macOS 10.9 SDK not found! Using default one.")
ENDIF()
ENDIF()
SET(CMAKE_OSX_DEPLOYMENT_TARGET 10.9)
LINK_DIRECTORIES(/usr/local/lib)
ADD_COMPILE_OPTIONS(-Werror=partial-availability)
ENDIF()
PROJECT(VVVVVV)
IF(APPLE)
MESSAGE(STATUS "Using macOS SDK at ${CMAKE_OSX_SYSROOT}")
ENDIF()
# Compiler Flags
ADD_DEFINITIONS(-DPHYSFS_SUPPORTS_DEFAULT=0 -DPHYSFS_SUPPORTS_ZIP=1)
# RPATH
IF(NOT WIN32)
IF(APPLE)
SET(BIN_LIBROOT "osx")
SET(BIN_RPATH "@executable_path/osx")
ELSEIF(CMAKE_SIZEOF_VOID_P MATCHES "8")
SET(BIN_LIBROOT "lib64")
SET(BIN_RPATH "\$ORIGIN/lib64")
ELSE()
SET(BIN_LIBROOT "lib")
SET(BIN_RPATH "\$ORIGIN/lib")
ENDIF()
SET(CMAKE_SKIP_BUILD_RPATH TRUE)
SET(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)
SET(CMAKE_INSTALL_RPATH ${BIN_RPATH})
SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH FALSE)
ENDIF()
# Include Directories
INCLUDE_DIRECTORIES(
src
../third_party/tinyxml
../third_party/tinyxml2
../third_party/physfs
../third_party/lodepng
../third_party/utfcpp/source
)
# Source Lists
SET(VVV_SRC
src/BinaryBlob.cpp
src/BlockV.cpp
src/Ent.cpp
src/Entity.cpp
src/FileSystemUtils.cpp
src/Finalclass.cpp
src/Game.cpp
src/Graphics.cpp
src/GraphicsResources.cpp
src/GraphicsUtil.cpp
src/Input.cpp
src/KeyPoll.cpp
src/Labclass.cpp
src/Logic.cpp
src/Map.cpp
src/Music.cpp
src/Otherlevel.cpp
src/preloader.cpp
src/Render.cpp
src/Screen.cpp
src/Script.cpp
src/Scripts.cpp
src/SoundSystem.cpp
src/Spacestation2.cpp
src/TerminalScripts.cpp
src/Textbox.cpp
src/Tower.cpp
src/UtilityClass.cpp
src/WarpClass.cpp
src/main.cpp
src/Network.c
)
IF(NOT CUSTOM_LEVEL_SUPPORT STREQUAL "DISABLED")
LIST(APPEND VVV_SRC src/editor.cpp)
ENDIF()
IF(STEAM)
LIST(APPEND VVV_SRC src/SteamNetwork.c)
ADD_DEFINITIONS(-DSTEAM_NETWORK)
ENDIF()
IF(GOG)
LIST(APPEND VVV_SRC src/GOGNetwork.c)
ADD_DEFINITIONS(-DGOG_NETWORK)
ENDIF()
SET(XML_SRC
../third_party/tinyxml/tinystr.cpp
../third_party/tinyxml/tinyxml.cpp
../third_party/tinyxml/tinyxmlerror.cpp
../third_party/tinyxml/tinyxmlparser.cpp
)
SET(XML2_SRC
../third_party/tinyxml2/tinyxml2.cpp
)
SET(PFS_SRC
../third_party/physfs/physfs.c
../third_party/physfs/physfs_archiver_dir.c
../third_party/physfs/physfs_archiver_unpacked.c
../third_party/physfs/physfs_archiver_zip.c
../third_party/physfs/physfs_byteorder.c
../third_party/physfs/physfs_unicode.c
../third_party/physfs/physfs_platform_posix.c
../third_party/physfs/physfs_platform_unix.c
../third_party/physfs/physfs_platform_windows.c
../third_party/physfs/physfs_platform_haiku.cpp
)
IF(APPLE)
# Are you noticing a pattern with this Apple crap yet?
SET(PFS_SRC ${PFS_SRC} ../third_party/physfs/physfs_platform_apple.m)
ENDIF()
SET(PNG_SRC ../third_party/lodepng/lodepng.c)
# Executable information
IF(WIN32)
ADD_EXECUTABLE(VVVVVV WIN32 ${VVV_SRC})
ELSE()
ADD_EXECUTABLE(VVVVVV ${VVV_SRC})
ENDIF()
# Build options
IF(ENABLE_WARNINGS)
# The weird syntax is due to CMake generator expressions.
# Saves quite a few lines and boilerplate at the price of readability.
TARGET_COMPILE_OPTIONS(VVVVVV PRIVATE
$<$<OR:$<CXX_COMPILER_ID:GNU>,$<CXX_COMPILER_ID:Clang>,$<CXX_COMPILER_ID:AppleClang>>:
-Wall $<$<BOOL:${ENABLE_WERROR}>:-Werror>>
$<$<CXX_COMPILER_ID:MSVC>:
/W4 $<$<BOOL:${ENABLE_WERROR}>:/WX>>)
ENDIF()
IF(CUSTOM_LEVEL_SUPPORT STREQUAL "NO_EDITOR")
ADD_DEFINITIONS(-DNO_EDITOR)
ELSEIF(CUSTOM_LEVEL_SUPPORT STREQUAL "DISABLED")
ADD_DEFINITIONS(-DNO_CUSTOM_LEVELS -DNO_EDITOR)
ENDIF()
IF(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
SET(SUPPORTS_IMPLICIT_FALLTHROUGH 1)
ELSEIF(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
IF(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER 7.0)
SET(SUPPORTS_IMPLICIT_FALLTHROUGH 1)
ELSE()
SET(SUPPORTS_IMPLICIT_FALLTHROUGH 0)
ENDIF()
ELSE()
SET(SUPPORTS_IMPLICIT_FALLTHROUGH 0)
ENDIF()
IF(SUPPORTS_IMPLICIT_FALLTHROUGH)
TARGET_COMPILE_OPTIONS(VVVVVV PRIVATE -Werror=implicit-fallthrough)
ENDIF()
SET_PROPERTY(TARGET VVVVVV PROPERTY CXX_STANDARD 98)
SET_PROPERTY(TARGET VVVVVV PROPERTY CXX_EXTENSIONS FALSE)
# Library information
ADD_LIBRARY(tinyxml-static STATIC ${XML_SRC})
ADD_LIBRARY(tinyxml2-static STATIC ${XML2_SRC})
ADD_LIBRARY(physfs-static STATIC ${PFS_SRC} ${PFSP_SRC})
ADD_LIBRARY(lodepng-static STATIC ${PNG_SRC})
# Static Dependencies
TARGET_LINK_LIBRARIES(VVVVVV physfs-static tinyxml-static tinyxml2-static lodepng-static)
# SDL2 Dependency (Detection pulled from FAudio)
if (DEFINED SDL2_INCLUDE_DIRS AND DEFINED SDL2_LIBRARIES)
message(STATUS "Using pre-defined SDL2 variables SDL2_INCLUDE_DIRS and SDL2_LIBRARIES")
target_include_directories(VVVVVV PUBLIC "$<BUILD_INTERFACE:${SDL2_INCLUDE_DIRS}>")
target_link_libraries(VVVVVV ${SDL2_LIBRARIES})
else()
# Only try to autodetect if both SDL2 variables aren't explicitly set
find_package(SDL2 CONFIG)
if (TARGET SDL2::SDL2)
message(STATUS "Using TARGET SDL2::SDL2")
target_link_libraries(VVVVVV SDL2::SDL2 SDL2_mixer)
elseif (TARGET SDL2)
message(STATUS "Using TARGET SDL2")
target_link_libraries(VVVVVV SDL2 SDL2_mixer)
else()
message(STATUS "No TARGET SDL2::SDL2, or SDL2, using variables")
find_path(SDL2_MIXER_INCLUDE_DIRS NAMES SDL_mixer.h PATH_SUFFIXES SDL2)
target_include_directories(VVVVVV PUBLIC "$<BUILD_INTERFACE:${SDL2_INCLUDE_DIRS}>" ${SDL2_MIXER_INCLUDE_DIRS})
target_link_libraries(VVVVVV ${SDL2_LIBRARIES} SDL2_mixer)
endif()
endif()
# Yes, more Apple Crap
IF(APPLE)
FIND_LIBRARY(FOUNDATION NAMES Foundation)
FIND_LIBRARY(IOKIT NAMES IOKit)
TARGET_LINK_LIBRARIES(VVVVVV objc ${IOKIT} ${FOUNDATION})
ENDIF()
# But hey, also some Haiku crap
IF(HAIKU)
FIND_LIBRARY(BE_LIBRARY be)
FIND_LIBRARY(ROOT_LIBRARY root)
TARGET_LINK_LIBRARIES(VVVVVV ${BE_LIBRARY} ${ROOT_LIBRARY})
ENDIF()