mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-06-01 18:43:33 +02:00
acca4747f7
After discussing with Ally and Dav, we came to the agreement that this is basically useless since the prompt will always be centered and take up most of the horizontal space of the screen. And the x-position was only added as an offset because at some point, there was a missing space from the side of the "- Press ENTER to Teleport -" prompt, and the offset was there so people could mimic the prompt accordingly. But that was fixed at some point, so it's useless now.
128 lines
2.2 KiB
C++
128 lines
2.2 KiB
C++
#include "BlockV.h"
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#include <SDL_stdinc.h>
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#include "CustomLevels.h"
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#include "Font.h"
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blockclass::blockclass(void)
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{
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clear();
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}
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void blockclass::clear(void)
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{
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type = 0;
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trigger = 0;
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xp = 0;
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yp = 0;
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wp = 0;
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hp = 0;
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rect.x = xp;
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rect.y = yp;
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rect.w = wp;
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rect.h = hp;
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r = 0;
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g = 0;
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b = 0;
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activity_y = 0;
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/* std::strings get initialized automatically, but this is
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* in case this function gets called again after construction */
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script.clear();
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prompt.clear();
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print_flags = PR_FONT_INTERFACE;
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}
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void blockclass::rectset(const int xi, const int yi, const int wi, const int hi)
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{
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rect.x = xi;
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rect.y = yi;
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rect.w = wi;
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rect.h = hi;
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}
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void blockclass::setblockcolour(const char* col)
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{
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#ifndef NO_CUSTOM_LEVELS
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if (cl.customcolours.count(col) != 0)
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{
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r = cl.customcolours[col].r;
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g = cl.customcolours[col].g;
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b = cl.customcolours[col].b;
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}
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else // Turn the if into an else if so we don't run the default colour processing
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#endif
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if (SDL_strcmp(col, "cyan") == 0)
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{
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r = 164;
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g = 164;
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b = 255;
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}
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else if (SDL_strcmp(col, "red") == 0)
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{
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r = 255;
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g = 60;
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b = 60;
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}
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else if (SDL_strcmp(col, "green") == 0)
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{
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r = 144;
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g = 255;
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b = 144;
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}
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else if (SDL_strcmp(col, "yellow") == 0)
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{
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r = 255;
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g = 255;
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b = 134;
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}
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else if (SDL_strcmp(col, "blue") == 0)
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{
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r = 95;
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g = 95;
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b = 255;
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}
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else if (SDL_strcmp(col, "purple") == 0)
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{
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r = 255;
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g = 134;
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b = 255;
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}
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else if (SDL_strcmp(col, "white") == 0)
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{
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r = 244;
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g = 244;
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b = 244;
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}
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else if (SDL_strcmp(col, "gray") == 0)
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{
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r = 174;
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g = 174;
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b = 174;
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}
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else if (SDL_strcmp(col, "orange") == 0)
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{
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r = 255;
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g = 130;
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b = 20;
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}
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else if (SDL_strcmp(col, "transparent") == 0)
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{
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r = 0;
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g = 0;
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b = 0;
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}
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else
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{
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//use a gray
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r = 174;
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g = 174;
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b = 174;
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}
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}
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